The_Dark_Side_of_Earth/world/earth.tscn

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[gd_scene load_steps=7 format=3 uid="uid://jjoyj1ldafkf"]
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[ext_resource type="Script" uid="uid://vgxh2xdevat7" path="res://world/earth.gd" id="1_wxnww"]
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[ext_resource type="PackedScene" uid="uid://xrbh432lrjge" path="res://world/grass.tscn" id="2_abvrx"]
[ext_resource type="Shader" path="res://world/earth.gdshader" id="3_640fc"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5i67w"]
radius = 3000.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_abvrx"]
shader = ExtResource("3_640fc")
shader_parameter/color = Color(0, 0, 0, 1)
[sub_resource type="QuadMesh" id="QuadMesh_ej0af"]
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[node name="Earth" type="Node2D"]
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script = ExtResource("1_wxnww")
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grass = ExtResource("2_abvrx")
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[node name="Ground" type="StaticBody2D" parent="."]
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collision_layer = 41
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"]
shape = SubResource("CircleShape2D_5i67w")
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[node name="MeshInstance2D" type="MeshInstance2D" parent="Ground"]
z_index = 3
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material = SubResource("ShaderMaterial_abvrx")
scale = Vector2(6000, 6000)
mesh = SubResource("QuadMesh_ej0af")