Added a circle
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parent
5613e54896
commit
8b07000d46
4 changed files with 35 additions and 0 deletions
5
draw_circle.gd
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5
draw_circle.gd
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extends Sprite2D
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@export var radius : float;
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func _draw():
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draw_circle(Vector2.ZERO, radius, Color.BLACK, true, -1.0, true)
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1
draw_circle.gd.uid
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draw_circle.gd.uid
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uid://b5fhsy1xlreco
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22
earth.tscn
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earth.tscn
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[gd_scene load_steps=4 format=3 uid="uid://33k5v6skcbsm"]
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[ext_resource type="Texture2D" uid="uid://cy70quh6k3s1j" path="res://icon.svg" id="1_qbwya"]
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[ext_resource type="Script" uid="uid://b5fhsy1xlreco" path="res://draw_circle.gd" id="2_2bhor"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5i67w"]
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radius = 3000.0
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[node name="Earth" type="Node2D"]
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[node name="Ground" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"]
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shape = SubResource("CircleShape2D_5i67w")
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[node name="Sprite2D" type="Sprite2D" parent="Ground"]
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texture = ExtResource("1_qbwya")
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script = ExtResource("2_2bhor")
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radius = 3000.0
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(47, -3283)
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@ -11,5 +11,12 @@ config_version=5
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[application]
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config/name="The Dark Side of Earth"
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run/main_scene="res://earth.tscn"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="res://icon.svg"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/size/mode=3
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