The_Dark_Side_of_Earth/items/generic/item.gd

16 lines
477 B
GDScript

class_name Item extends Area2D
@onready var player = get_tree().get_root().get_node("main/Player")
func _physics_process(delta: float) -> void:
if(overlaps_body(player)):
if(self.has_method("collect") and collect()):
set_deferred("monitoring", false)
set_deferred("monitorable", false)
call_deferred("reparent", player)
collect_animation()
func collect_animation():
self.visible = false
func collect():
push_error("Please specify item collection behavior")