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buildings
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Folder structure + Backslash Item
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2025-09-17 18:23:42 +02:00 |
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death_screen
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Fixed enemies persisting on restart
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2025-09-17 10:41:09 +02:00 |
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enemies
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Minor item pickup fix
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2025-09-17 17:27:27 +02:00 |
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healthbar
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Healthbar Sprites
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2025-09-17 17:51:54 +02:00 |
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item_ui
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Allowed discarding items
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2025-09-17 17:04:16 +02:00 |
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items
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Folder structure + Backslash Item
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2025-09-17 18:23:42 +02:00 |
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player
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Folder structure + Backslash Item
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2025-09-17 18:23:42 +02:00 |
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traps
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Texture files + final knockback fix
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2025-09-17 16:43:44 +02:00 |
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utils
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Fixed Heal Item, added Healthup Item, Folder structure improvements
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2025-09-17 14:03:37 +02:00 |
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world
|
Minor item pickup fix
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2025-09-17 17:27:27 +02:00 |
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.editorconfig
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Initial commit
|
2025-09-15 17:57:47 +02:00 |
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.gitattributes
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Initial commit
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2025-09-15 17:57:47 +02:00 |
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.gitignore
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Initial commit
|
2025-09-15 17:57:47 +02:00 |
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icon.svg
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Initial commit
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2025-09-15 17:57:47 +02:00 |
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icon.svg.import
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Initial commit
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2025-09-15 17:57:47 +02:00 |
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large_theme.tres
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Made a proper death-screen
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2025-09-16 23:37:45 +02:00 |
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main.tscn
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Folder structure + Backslash Item
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2025-09-17 18:23:42 +02:00 |
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project.godot
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Allowed discarding items
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2025-09-17 17:04:16 +02:00 |
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README.md
|
Initial commit
|
2025-09-15 17:33:04 +02:00 |
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small_theme.tres
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Made a proper death-screen
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2025-09-16 23:37:45 +02:00 |