Fixed enemies persisting on restart

This commit is contained in:
Florian 2025-09-17 10:41:09 +02:00
parent 9134c32d2c
commit ba473f9d0d
13 changed files with 58 additions and 3 deletions

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Building 1x2 fixed.png-e90afc0d25a8919ada5700
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Building 2x1 downside.png-4b432eb4152bab7dd59
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Building 2x1 fixed.png-b02748fa52aebae62f987c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,7 +18,7 @@ func _ready() -> void:
if get_node_or_null("EnemyList") != null:
for enemy in $EnemyList.get_children():
var oldpos = enemy.position;
enemy.reparent(get_tree().get_root())
enemy.reparent(get_tree().get_root().get_node("main"))
enemy.position = get_world_position(oldpos)
if(enemy.has_method("init_at_horizontal_distortion")):
enemy.init_at_horizontal_distortion(enemy.position.length() / grid.ground_radius)

View file

@ -14,5 +14,5 @@ func _on_player_player_died() -> void:
func _on_button_retry_pressed() -> void:
get_tree().reload_current_scene()
Engine.time_scale = 1.
get_tree().reload_current_scene()

View file

@ -14,6 +14,7 @@ func _ready() -> void:
player = get_tree().get_root().get_node("main/Player")
func _physics_process(delta: float) -> void:
var dist = (position - player.position).length()
if(dist > chase_range):
target = null

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 1.png-47c623e9d3540b4a00d2bddf52ae0b2a.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 2.png-5dea4fdec55fa43e26680e08090fd654.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 3.png-27890c0cb512383b8ecbd848c73efee1.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 4.png-232b1eae2acf3ad82130431014262cde.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 5.png-cfb8eb15ace876127c083283fe74cdc0.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Walk 6.png-f243f98e182be67eb8681a11d34ee554.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -12,7 +12,7 @@ config_version=5
config/name="The Dark Side of Earth"
run/main_scene="uid://cxo6bq26huau7"
config/features=PackedStringArray("4.4", "Forward Plus")
config/features=PackedStringArray("4.5", "Forward Plus")
config/icon="res://icon.svg"
[display]