The_Dark_Side_of_Earth/buildings/room_bear_trap.tscn
2025-10-11 19:30:55 +02:00

70 lines
2.7 KiB
Text

[gd_scene load_steps=10 format=3 uid="uid://dliwqqmrxldjh"]
[ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_c7qov"]
[ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_6a6ii"]
[ext_resource type="Texture2D" uid="uid://dfy0gccqgggp2" path="res://buildings/Building 2x1 fixed.png" id="3_ihg0a"]
[ext_resource type="Script" uid="uid://dj7d4d2xs3nci" path="res://buildings/building_mesh.gd" id="4_505qw"]
[ext_resource type="Texture2D" uid="uid://3weywjfsapax" path="res://buildings/Building 2x1 downside.png" id="5_012sa"]
[ext_resource type="PackedScene" uid="uid://dpv1w56yr1xue" path="res://traps/morning_star.tscn" id="6_qwyfo"]
[ext_resource type="PackedScene" uid="uid://4l3elvxpghw8" path="res://utils/platform.tscn" id="8_evf2t"]
[ext_resource type="PackedScene" uid="uid://h3caql0b6vft" path="res://traps/bear_trap.tscn" id="9_c7qov"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pfkkr"]
shader = ExtResource("2_6a6ii")
shader_parameter/ground_height = 3000.0
shader_parameter/cell_height = 300.0
shader_parameter/num_cells = 60
[node name="Building2" type="Node2D"]
script = ExtResource("1_c7qov")
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_pfkkr")
scale = Vector2(25, 25)
texture = ExtResource("3_ihg0a")
script = ExtResource("4_505qw")
[node name="Sprite2D2" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_pfkkr")
scale = Vector2(25, 25)
texture = ExtResource("5_012sa")
script = ExtResource("4_505qw")
grid_offset = Vector2i(0, -1)
[node name="ObjectList" type="Node2D" parent="."]
[node name="MorningStar" parent="ObjectList" instance=ExtResource("6_qwyfo")]
position = Vector2(238, -149)
[node name="Platform" parent="ObjectList" instance=ExtResource("8_evf2t")]
visible = false
position = Vector2(75, -295)
collision_layer = 41
[node name="Platform2" parent="ObjectList" instance=ExtResource("8_evf2t")]
visible = false
position = Vector2(225, -295)
collision_layer = 41
[node name="Platform3" parent="ObjectList" instance=ExtResource("8_evf2t")]
visible = false
position = Vector2(375, -295)
collision_layer = 41
[node name="Platform4" parent="ObjectList" instance=ExtResource("8_evf2t")]
visible = false
position = Vector2(525, -295)
collision_layer = 41
[node name="Platform5" parent="ObjectList" instance=ExtResource("8_evf2t")]
position = Vector2(431, -150)
scale = Vector2(2.688, 3)
[node name="BearTrap" parent="ObjectList" instance=ExtResource("9_c7qov")]
position = Vector2(270, -9)
[node name="DebugSprite" type="Sprite2D" parent="."]
visible = false
position = Vector2(300, -150)
scale = Vector2(1.172, 1.172)
texture = ExtResource("3_ihg0a")