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2 commits

39 changed files with 215 additions and 149 deletions

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Building 1x2 fixed.png-e90afc0d25a8919ada5700
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Building 2x1 downside.png-4b432eb4152bab7dd59
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Building 2x1 fixed.png-b02748fa52aebae62f987c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -30,7 +30,7 @@ script = ExtResource("4_1cnhw")
[node name="EnemyList" type="Node2D" parent="."] [node name="EnemyList" type="Node2D" parent="."]
[node name="Ghost" parent="EnemyList" instance=ExtResource("5_rh5oo")] [node name="Ghost" parent="EnemyList" instance=ExtResource("5_rh5oo")]
position = Vector2(-37.99997, -481) position = Vector2(-38, -481)
[node name="Platform" parent="EnemyList" instance=ExtResource("6_caaff")] [node name="Platform" parent="EnemyList" instance=ExtResource("6_caaff")]
visible = false visible = false
@ -41,13 +41,13 @@ visible = false
position = Vector2(225, -585) position = Vector2(225, -585)
[node name="Platform3" parent="EnemyList" instance=ExtResource("6_caaff")] [node name="Platform3" parent="EnemyList" instance=ExtResource("6_caaff")]
position = Vector2(5, -251.00003) position = Vector2(5, -251)
[node name="Platform4" parent="EnemyList" instance=ExtResource("6_caaff")] [node name="Platform4" parent="EnemyList" instance=ExtResource("6_caaff")]
position = Vector2(286, -138.00002) position = Vector2(286, -138)
[node name="Platform5" parent="EnemyList" instance=ExtResource("6_caaff")] [node name="Platform5" parent="EnemyList" instance=ExtResource("6_caaff")]
position = Vector2(269.0001, -435) position = Vector2(269, -435)
scale = Vector2(2.49, 3.1) scale = Vector2(2.49, 3.1)
[node name="ItemSpawn" parent="EnemyList" instance=ExtResource("7_elmbw")] [node name="ItemSpawn" parent="EnemyList" instance=ExtResource("7_elmbw")]

View file

@ -38,7 +38,7 @@ visible = false
position = Vector2(225, -585) position = Vector2(225, -585)
[node name="Platform5" parent="EnemyList" instance=ExtResource("6_kom4b")] [node name="Platform5" parent="EnemyList" instance=ExtResource("6_kom4b")]
position = Vector2(85.000015, -287) position = Vector2(85, -287)
scale = Vector2(2.49, 3.1) scale = Vector2(2.49, 3.1)
[node name="ItemSpawn" parent="EnemyList" instance=ExtResource("7_sr858")] [node name="ItemSpawn" parent="EnemyList" instance=ExtResource("7_sr858")]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://djawvtdwp423v"] [gd_scene load_steps=12 format=3 uid="uid://djawvtdwp423v"]
[ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_5j34s"] [ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_5j34s"]
[ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_xx8ra"] [ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_xx8ra"]
@ -9,6 +9,7 @@
[ext_resource type="PackedScene" uid="uid://chu67ci7sl488" path="res://enemies/ghost.tscn" id="7_35wcg"] [ext_resource type="PackedScene" uid="uid://chu67ci7sl488" path="res://enemies/ghost.tscn" id="7_35wcg"]
[ext_resource type="PackedScene" uid="uid://4l3elvxpghw8" path="res://utils/platform.tscn" id="8_sifiv"] [ext_resource type="PackedScene" uid="uid://4l3elvxpghw8" path="res://utils/platform.tscn" id="8_sifiv"]
[ext_resource type="PackedScene" uid="uid://xj0of571aur1" path="res://items/generic/item_spawn.tscn" id="9_i1qmw"] [ext_resource type="PackedScene" uid="uid://xj0of571aur1" path="res://items/generic/item_spawn.tscn" id="9_i1qmw"]
[ext_resource type="PackedScene" uid="uid://b62xcg0dd3vct" path="res://enemies/leech.tscn" id="10_ibnxs"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pfkkr"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_pfkkr"]
shader = ExtResource("2_xx8ra") shader = ExtResource("2_xx8ra")
@ -63,6 +64,9 @@ scale = Vector2(2.688, 3)
[node name="ItemSpawn" parent="EnemyList" instance=ExtResource("9_i1qmw")] [node name="ItemSpawn" parent="EnemyList" instance=ExtResource("9_i1qmw")]
position = Vector2(300, -200) position = Vector2(300, -200)
[node name="Leech" parent="EnemyList" instance=ExtResource("10_ibnxs")]
position = Vector2(84, -320)
[node name="DebugSprite" type="Sprite2D" parent="."] [node name="DebugSprite" type="Sprite2D" parent="."]
visible = false visible = false
position = Vector2(300, -150) position = Vector2(300, -150)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://c7ddsyd8kcjji"] [gd_scene load_steps=12 format=3 uid="uid://c7ddsyd8kcjji"]
[ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_0710n"] [ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_0710n"]
[ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_7e5ul"] [ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_7e5ul"]
@ -9,6 +9,7 @@
[ext_resource type="PackedScene" uid="uid://xj0of571aur1" path="res://items/generic/item_spawn.tscn" id="7_crruu"] [ext_resource type="PackedScene" uid="uid://xj0of571aur1" path="res://items/generic/item_spawn.tscn" id="7_crruu"]
[ext_resource type="PackedScene" uid="uid://h3caql0b6vft" path="res://traps/bear_trap.tscn" id="8_fkxmk"] [ext_resource type="PackedScene" uid="uid://h3caql0b6vft" path="res://traps/bear_trap.tscn" id="8_fkxmk"]
[ext_resource type="PackedScene" uid="uid://chu67ci7sl488" path="res://enemies/ghost.tscn" id="9_6hrl3"] [ext_resource type="PackedScene" uid="uid://chu67ci7sl488" path="res://enemies/ghost.tscn" id="9_6hrl3"]
[ext_resource type="PackedScene" uid="uid://b62xcg0dd3vct" path="res://enemies/leech.tscn" id="10_7e5ul"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pfkkr"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_pfkkr"]
shader = ExtResource("2_7e5ul") shader = ExtResource("2_7e5ul")
@ -60,6 +61,9 @@ position = Vector2(465, -301)
[node name="Ghost" parent="EnemyList" instance=ExtResource("9_6hrl3")] [node name="Ghost" parent="EnemyList" instance=ExtResource("9_6hrl3")]
position = Vector2(301, -49) position = Vector2(301, -49)
[node name="Leech" parent="EnemyList" instance=ExtResource("10_7e5ul")]
position = Vector2(176, -320)
[node name="DebugSprite" type="Sprite2D" parent="."] [node name="DebugSprite" type="Sprite2D" parent="."]
visible = false visible = false
position = Vector2(300, -150) position = Vector2(300, -150)

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Ghost 1.png-43131954ed622829dc5453ddf6a96b4c.
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Ghost 2.png-67077adaa01a71a5c0b85fac254bdf8e.
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Ghost 3.png-18da238556f83c92715d2db31a14d159.
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Ghost 4.png-45ba6df3ef207a5eff72f5f0036139d6.
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Ghost 5.png-08f0125e59cfd0173a5d36d75efeae60.
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -31,7 +31,7 @@ func _physics_process(delta: float) -> void:
current_knockback = current_knockback/pow(1.3, 60*delta) current_knockback = current_knockback/pow(1.3, 60*delta)
if(self.overlaps_body(player)): if(self.overlaps_body(player)):
player.hurt(damage, self.position-player.position) player.hurt(damage, self.global_position-player.global_position)
func _on_death(): func _on_death():
self.queue_free() self.queue_free()

89
enemies/leech.gd Normal file
View file

@ -0,0 +1,89 @@
extends Node2D
@export var broadth = 250
@export var move_dir = -1
@export var angular_speed = 0.25
@export var hp = 400
var angle = 0.0 if move_dir == 1 else PI
@onready var segments : Array[Node] = $Segments.get_children()
@onready var segment_count = segments.size()
var paused = false
var pause_time = 0.1
var iframes = 0.2
var iframe_time = 0
func _ready() -> void:
for segment in segments:
segment.segment_damaged.connect(hurt)
func _physics_process(delta: float) -> void:
iframe_time = max(0, iframe_time - delta)
if not paused:
angle -= TAU * delta * angular_speed * move_dir
if(angle > PI or angle < 0):
paused = true
await get_tree().create_timer(pause_time).timeout
paused = false
angle = fmod(angle + PI, PI)
var y = position.length()
var ratio = - move_dir * broadth / (2 * y)
var rot_angle = - 2 * asin(ratio)
position = position.rotated(rot_angle)
if(move_dir == 1 and angle < 1 or move_dir == -1 and angle > PI - 1):
var y = position.length()
var ratio = - move_dir * broadth / (2 * y)
var rot_angle = - 2 * asin(ratio)
$RayCast2D.global_position = position.rotated(rot_angle)
$RayCast2D.rotation = rot_angle
if(move_dir == 1 and angle < 0.5 or move_dir == -1 and angle > PI - 0.5):
if(not $RayCast2D.has_overlapping_bodies()):
paused = true
await get_tree().create_timer(pause_time).timeout
paused = false
move_dir *= -1
for i in range(segment_count):
var segment_pos_data = calculate_segment_location_and_rotation(i)
segments[i].position = segment_pos_data.position
segments[i].rotation = segment_pos_data.rotation
func calculate_segment_location_and_rotation (i) -> Dictionary:
var aerial_end_location = Vector2.from_angle(-angle) * broadth
var gravicenter = (aerial_end_location + Vector2(0, -broadth) + Vector2.ZERO) / 3
var ax = gravicenter.x
var ay = gravicenter.y
var bx = aerial_end_location.x
var by = aerial_end_location.y
var cx = 0
var cy = 0
var d = 2 * (ax * (by - cy) + bx * (cy - ay) + cx * (ay - by))
var ux = ((ax * ax + ay * ay) * (by - cy) + (bx * bx + by * by) * (cy - ay) + (cx * cx + cy * cy) * (ay - by)) / d
var uy = ((ax * ax + ay * ay) * (cx - bx) + (bx * bx + by * by) * (ax - cx) + (cx * cx + cy * cy) * (bx - ax)) / d
var center = Vector2(ux, uy)
var radius = center.length()
var switch_arc_dir = false
if ux < 0:
switch_arc_dir = !switch_arc_dir
if center.angle() > 1:
switch_arc_dir = !switch_arc_dir
var angle1 = - PI + center.angle()
var angle2 = - PI + (center-aerial_end_location).angle()
if(switch_arc_dir):
angle1 += TAU
if radius < 10000000:
return {"position": center + radius * Vector2.from_angle((i * angle1 + (segment_count - 1 - i) * angle2)/(segment_count - 1))
, "rotation": (i * angle1 + (segment_count - 1 - i) * angle2)/ (segment_count - 1) + PI/2}
else:
return {"position" : Vector2.UP * broadth * i / (segment_count - 1),
"rotation" : 3 * PI / 2}
func hurt(damage : int, _dir):
if iframe_time <= 0:
hp -= damage
if(hp<=0):
queue_free()
else:
iframe_time = iframes

1
enemies/leech.gd.uid Normal file
View file

@ -0,0 +1 @@
uid://b70f2ylbb3btt

48
enemies/leech.tscn Normal file
View file

@ -0,0 +1,48 @@
[gd_scene load_steps=6 format=3 uid="uid://b62xcg0dd3vct"]
[ext_resource type="Script" uid="uid://b70f2ylbb3btt" path="res://enemies/leech.gd" id="1_6u582"]
[ext_resource type="PackedScene" uid="uid://cvoicwo2xnf7e" path="res://segment.tscn" id="2_oqch2"]
[ext_resource type="PackedScene" uid="uid://chs0u61f45nau" path="res://utils/earth_aligner.tscn" id="3_0r7dp"]
[ext_resource type="Texture2D" uid="uid://djfc7sdc8wxp6" path="res://player/Heart_cut.png" id="4_cq6dk"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq6dk"]
size = Vector2(2, 24)
[node name="Leech" type="Node2D"]
script = ExtResource("1_6u582")
[node name="Segments" type="Node2D" parent="."]
[node name="Segment0" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment2" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment3" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment4" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment5" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment6" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment7" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment8" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="Segment9" parent="Segments" instance=ExtResource("2_oqch2")]
[node name="EarthAligner" parent="." instance=ExtResource("3_0r7dp")]
[node name="RayCast2D" type="Area2D" parent="."]
position = Vector2(248, 31.2)
collision_layer = 0
collision_mask = 8
[node name="Sprite2D" type="Sprite2D" parent="RayCast2D"]
position = Vector2(0, 15)
scale = Vector2(0.05, 0.5)
texture = ExtResource("4_cq6dk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="RayCast2D"]
position = Vector2(0, 14.8)
shape = SubResource("RectangleShape2D_cq6dk")

View file

@ -19,5 +19,5 @@ scale = Vector2(7, 7)
shape = SubResource("CircleShape2D_hvhjo") shape = SubResource("CircleShape2D_hvhjo")
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(0.6862745, 0.16078432, 0.5294118, 1) modulate = Color(0.686275, 0.160784, 0.529412, 1)
texture = ExtResource("3_vb0oa") texture = ExtResource("3_vb0oa")

View file

@ -1,12 +1,14 @@
[gd_scene load_steps=8 format=3 uid="uid://cxo6bq26huau7"] [gd_scene load_steps=10 format=3 uid="uid://cxo6bq26huau7"]
[ext_resource type="PackedScene" uid="uid://cmaovvr15b3qk" path="res://player/player.tscn" id="2_1bvp3"] [ext_resource type="PackedScene" uid="uid://cmaovvr15b3qk" path="res://player/player.tscn" id="2_1bvp3"]
[ext_resource type="Texture2D" uid="uid://d3fpq76anm4t7" path="res://world/Background prototype.png" id="3_kek77"]
[ext_resource type="PackedScene" uid="uid://jjoyj1ldafkf" path="res://world/earth.tscn" id="3_lquwl"] [ext_resource type="PackedScene" uid="uid://jjoyj1ldafkf" path="res://world/earth.tscn" id="3_lquwl"]
[ext_resource type="Script" uid="uid://colvx6wq0e8n7" path="res://world/building_generator.gd" id="4_1bvp3"] [ext_resource type="Script" uid="uid://colvx6wq0e8n7" path="res://world/building_generator.gd" id="4_1bvp3"]
[ext_resource type="PackedScene" uid="uid://73g8y37skebh" path="res://item_ui/item_ui.tscn" id="6_4c57u"] [ext_resource type="PackedScene" uid="uid://73g8y37skebh" path="res://item_ui/item_ui.tscn" id="6_4c57u"]
[ext_resource type="PackedScene" uid="uid://cjsrtswk4vgf2" path="res://healthbar/healthbar.tscn" id="6_7mycd"] [ext_resource type="PackedScene" uid="uid://cjsrtswk4vgf2" path="res://healthbar/healthbar.tscn" id="6_7mycd"]
[ext_resource type="PackedScene" uid="uid://dpdn2php3ydsv" path="res://death_screen/death_screen.tscn" id="7_5vw27"] [ext_resource type="PackedScene" uid="uid://dpdn2php3ydsv" path="res://death_screen/death_screen.tscn" id="7_5vw27"]
[ext_resource type="Script" uid="uid://3k6r3jnko4hg" path="res://show_fps.gd" id="8_5vw27"] [ext_resource type="Script" uid="uid://3k6r3jnko4hg" path="res://show_fps.gd" id="8_5vw27"]
[ext_resource type="PackedScene" uid="uid://b62xcg0dd3vct" path="res://enemies/leech.tscn" id="9_kek77"]
[node name="main" type="Node2D"] [node name="main" type="Node2D"]
@ -22,6 +24,13 @@ scale = Vector2(3, 3)
position = Vector2(0, -50) position = Vector2(0, -50)
ignore_rotation = false ignore_rotation = false
[node name="Sprite2D" type="Sprite2D" parent="Player"]
visible = false
z_index = -20
position = Vector2(0, -50)
scale = Vector2(0.7, 0.7)
texture = ExtResource("3_kek77")
[node name="Debug_Camera" type="Camera2D" parent="."] [node name="Debug_Camera" type="Camera2D" parent="."]
scale = Vector2(41.02, 41.02) scale = Vector2(41.02, 41.02)
zoom = Vector2(0.12, 0.12) zoom = Vector2(0.12, 0.12)
@ -55,6 +64,9 @@ offset_bottom = 23.0
grow_horizontal = 0 grow_horizontal = 0
script = ExtResource("8_5vw27") script = ExtResource("8_5vw27")
[node name="Leech" parent="." instance=ExtResource("9_kek77")]
position = Vector2(0, -3015)
[connection signal="active_item_changed" from="Player" to="CanvasLayer/ItemUI" method="_on_player_active_item_changed"] [connection signal="active_item_changed" from="Player" to="CanvasLayer/ItemUI" method="_on_player_active_item_changed"]
[connection signal="health_changed" from="Player" to="CanvasLayer/Healthbar" method="_on_player_health_changed"] [connection signal="health_changed" from="Player" to="CanvasLayer/Healthbar" method="_on_player_health_changed"]
[connection signal="max_hp_changed" from="Player" to="CanvasLayer/Healthbar" method="_on_player_max_hp_changed"] [connection signal="max_hp_changed" from="Player" to="CanvasLayer/Healthbar" method="_on_player_max_hp_changed"]

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Heart Grey.png-6b86b8edc4802c3a483d9a14eb7ce1
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Heart.png-33902e9ff8206d83f93ea6d088b4a1bc.ct
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Heart_cut Grey.png-b4b9be15b5a8a36395d31eba43
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Heart_cut.png-f11ef12fc6c55a0077b5ba659ce17ad
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 1.png-47c623e9d3540b4a00d2bddf52ae0b2a.c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 2.png-5dea4fdec55fa43e26680e08090fd654.c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 3.png-27890c0cb512383b8ecbd848c73efee1.c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 4.png-232b1eae2acf3ad82130431014262cde.c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 5.png-cfb8eb15ace876127c083283fe74cdc0.c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 6.png-f243f98e182be67eb8681a11d34ee554.c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -12,7 +12,7 @@ config_version=5
config/name="The Dark Side of Earth" config/name="The Dark Side of Earth"
run/main_scene="uid://dpkr8yoobtej6" run/main_scene="uid://dpkr8yoobtej6"
config/features=PackedStringArray("4.5", "Forward Plus") config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg" config/icon="res://icon.svg"
[display] [display]
@ -68,3 +68,4 @@ drop_item={
2d_physics/layer_2="EnemyHurtBox" 2d_physics/layer_2="EnemyHurtBox"
2d_physics/layer_3="PlayerHurtBox" 2d_physics/layer_3="PlayerHurtBox"
2d_physics/layer_4="SolidGround"

12
segment.gd Normal file
View file

@ -0,0 +1,12 @@
extends Area2D
@onready var player = get_tree().get_root().get_node_or_null("main/Player")
var damage = 1
signal segment_damaged
func _physics_process(_delta: float) -> void:
if (player != null and overlaps_body(player)):
player.hurt(damage, self.global_position-player.global_position)
func _on_hurtbox_damaged(dmg : int, dir : Vector2):
segment_damaged.emit(dmg, dir)

1
segment.gd.uid Normal file
View file

@ -0,0 +1 @@
uid://b3q5khoqnnicx

30
segment.tscn Normal file
View file

@ -0,0 +1,30 @@
[gd_scene load_steps=5 format=3 uid="uid://cvoicwo2xnf7e"]
[ext_resource type="Script" uid="uid://b3q5khoqnnicx" path="res://segment.gd" id="1_o43lr"]
[ext_resource type="Texture2D" uid="uid://cy70quh6k3s1j" path="res://icon.svg" id="2_sa5vt"]
[ext_resource type="PackedScene" uid="uid://mtfsdd4cdf3a" path="res://utils/enemy_hurtbox.tscn" id="3_sa5vt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_fgt1l"]
[node name="Segment" type="Area2D"]
collision_layer = 0
collision_mask = 4
script = ExtResource("1_o43lr")
[node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(0.309804, 0.113725, 0, 1)
scale = Vector2(0.315, 0.16)
texture = ExtResource("2_sa5vt")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(2, 1)
shape = SubResource("RectangleShape2D_fgt1l")
[node name="EnemyHurtbox" parent="." instance=ExtResource("3_sa5vt")]
hit_invulnerability = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyHurtbox"]
scale = Vector2(2, 1)
shape = SubResource("RectangleShape2D_fgt1l")
[connection signal="damage_taken" from="EnemyHurtbox" to="." method="_on_hurtbox_damaged"]

View file

@ -9,6 +9,7 @@ size = Vector2(56, 6)
[node name="Platform" type="StaticBody2D"] [node name="Platform" type="StaticBody2D"]
scale = Vector2(2.778, 3.1) scale = Vector2(2.778, 3.1)
collision_layer = 9
script = ExtResource("1_c1gtx") script = ExtResource("1_c1gtx")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Background Prototype Layer 1.png-47bb54b6d20a
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Background Prototype Layer 2.png-ab86220f0fff
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Background Prototype Layer 3.png-5a49ea16a5dc
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Background Prototype Layer 4.png-ee5791549e67
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Background prototype.png-82410769bb8789c49aff
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false

View file

@ -17,6 +17,7 @@ radius = 3000.0
script = ExtResource("1_wxnww") script = ExtResource("1_wxnww")
[node name="Ground" type="StaticBody2D" parent="."] [node name="Ground" type="StaticBody2D" parent="."]
collision_layer = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"]
shape = SubResource("CircleShape2D_5i67w") shape = SubResource("CircleShape2D_5i67w")