Fixed Cooldowns changing when trying to pick up items

This commit is contained in:
Florian 2025-09-17 17:18:28 +02:00
parent 0c1b7b9270
commit 4c8a152ca5
16 changed files with 70 additions and 6 deletions

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 1.png-43131954ed622829dc5453ddf6a96b4c.
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 2.png-67077adaa01a71a5c0b85fac254bdf8e.
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 3.png-18da238556f83c92715d2db31a14d159.
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 4.png-45ba6df3ef207a5eff72f5f0036139d6.
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Ghost 5.png-08f0125e59cfd0173a5d36d75efeae60.
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -9,7 +9,7 @@
[node name="Ghost" type="Area2D"]
z_index = 1
scale = Vector2(0.4, 0.4)
scale = Vector2(0.8, 0.8)
collision_layer = 0
collision_mask = 4
script = ExtResource("1_6attn")

View file

@ -5,10 +5,14 @@ class_name ActiveItem extends Item
func collect() -> bool:
if (player.active_item == null):
player.active_item = self
actually_collect()
return true
return false
func actually_collect():
pass
func activate():
assert(false)

View file

@ -2,9 +2,8 @@ extends ActiveItem
@export var cooldown = 1
@export var arrow_scene : PackedScene
func collect():
func actually_collect():
player.set_cooldown(cooldown)
return super.collect()
func activate():

View file

@ -1,9 +1,8 @@
extends ActiveItem
var cooldown = 10
func collect():
func actually_collect():
player.set_cooldown(cooldown)
return super.collect()
func activate():

View file

@ -58,6 +58,7 @@ frame_progress = 0.433977
[node name="EarthAligner" parent="." instance=ExtResource("3_i3pqv")]
[node name="Sword" parent="." instance=ExtResource("4_yw30f")]
position = Vector2(0, -1.9999999)
[node name="ActiveItemCooldown" type="Timer" parent="."]
one_shot = true

View file

@ -17,6 +17,7 @@ animations = [{
}]
[node name="Sword" type="Area2D"]
scale = Vector2(1.8, 1.8)
collision_mask = 2
script = ExtResource("1_hv1tj")

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 1.png-47bb54b6d20a
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 2.png-ab86220f0fff
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 3.png-5a49ea16a5dc
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background Prototype Layer 4.png-ee5791549e67
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/Background prototype.png-82410769bb8789c49aff
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false