The_Dark_Side_of_Earth/world/earth.gd

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GDScript3
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extends Node2D
func _ready() -> void:
2025-09-23 15:50:34 +02:00
ItemSpawn.item_pool = ResourceLoader.load("res://items/generic/item_pool.tres","ItemPool",ResourceLoader.CACHE_MODE_IGNORE)
func get_grid() -> Grid:
return $Grid