The_Dark_Side_of_Earth/buildings/building.tscn

27 lines
1.1 KiB
Text
Raw Normal View History

[gd_scene load_steps=7 format=3 uid="uid://djawvtdwp423v"]
2025-09-16 00:19:40 +02:00
[ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_5j34s"]
[ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_xx8ra"]
[ext_resource type="Texture2D" uid="uid://cy70quh6k3s1j" path="res://icon.svg" id="3_xr4t5"]
[ext_resource type="Script" uid="uid://dj7d4d2xs3nci" path="res://buildings/building_mesh.gd" id="4_xr4t5"]
2025-09-16 19:13:11 +02:00
[ext_resource type="PackedScene" uid="uid://dpv1w56yr1xue" path="res://traps/morning_star.tscn" id="5_xr4t5"]
2025-09-16 00:19:40 +02:00
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pfkkr"]
shader = ExtResource("2_xx8ra")
2025-09-16 00:19:40 +02:00
shader_parameter/ground_height = 3000.0
shader_parameter/cell_height = 300.0
shader_parameter/num_cells = 60
[node name="Building" type="Node2D"]
script = ExtResource("1_5j34s")
[node name="Sprite2D" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_pfkkr")
2025-09-16 19:47:32 +02:00
scale = Vector2(25, 25)
texture = ExtResource("3_xr4t5")
script = ExtResource("4_xr4t5")
2025-09-16 19:12:40 +02:00
[node name="EnemyList" type="Node2D" parent="."]
[node name="MorningStar" parent="EnemyList" instance=ExtResource("5_xr4t5")]