The_Dark_Side_of_Earth/world/grass.tscn
2025-09-24 16:37:34 +02:00

35 lines
1.3 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://xrbh432lrjge"]
[ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_k0ih8"]
[ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_hhh8n"]
[ext_resource type="Texture2D" uid="uid://bywwrf3d65rsv" path="res://world/grass.png" id="3_co4wa"]
[ext_resource type="Script" uid="uid://dj7d4d2xs3nci" path="res://buildings/building_mesh.gd" id="4_q1c74"]
[ext_resource type="Texture2D" uid="uid://3weywjfsapax" path="res://buildings/Building 2x1 downside.png" id="5_tnolt"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pfkkr"]
shader = ExtResource("2_hhh8n")
shader_parameter/ground_height = 3000.0
shader_parameter/cell_height = 300.0
shader_parameter/num_cells = 60
[node name="GrassBuilding" type="Node2D"]
z_index = 1
script = ExtResource("1_k0ih8")
blocks_area = false
[node name="Sprite2D2" type="Sprite2D" parent="."]
z_index = 1
material = SubResource("ShaderMaterial_pfkkr")
scale = Vector2(25, 25)
texture = ExtResource("3_co4wa")
flip_v = true
script = ExtResource("4_q1c74")
[node name="EnemyList" type="Node2D" parent="."]
[node name="DebugSprite" type="Sprite2D" parent="."]
visible = false
position = Vector2(300, -150)
scale = Vector2(1.172, 1.172)
texture = ExtResource("5_tnolt")
flip_v = true