The_Dark_Side_of_Earth/updash.gd

9 lines
220 B
GDScript

extends ActiveItem
var cooldown = 10
func activate():
player.item_cooldown = cooldown
player.reset_to_velocity = Vector2(0,1)
await get_tree().create_timer(0.1).timeout
player.reset_to_velocity = Vector2(0, -2400)