The_Dark_Side_of_Earth/world/earth.gd

10 lines
358 B
GDScript

extends Node2D
@export var grass : PackedScene
func _ready() -> void:
ItemSpawn.item_pool = ResourceLoader.load("res://items/generic/item_pool.tres","",ResourceLoader.CACHE_MODE_IGNORE)
for column in range(Grid.num_collumns):
var grass_placed : Building = grass.instantiate()
grass_placed.location = Vector2(column, 0)
Grid.add_child(grass_placed)