The_Dark_Side_of_Earth/items/updash.gd

13 lines
288 B
GDScript

extends ActiveItem
var cooldown = 10
func collect():
player.set_cooldown(cooldown)
return super.collect()
func activate():
player.activate_cooldown()
player.reset_to_velocity = Vector2(0,1)
await get_tree().create_timer(0.1).timeout
player.reset_to_velocity = Vector2(0, -2400)