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No commits in common. "7186482a3f56bfe9e7d9e2eba03ec4b11d7e24b8" and "f6d2c22e84b3d7bd3646b508f0da9a582b04b8e5" have entirely different histories.

9 changed files with 17 additions and 33 deletions

View file

@ -10,12 +10,12 @@ class_name ActiveItem extends Item
if active_item_uses != null: if active_item_uses != null:
while active_item_uses.get_children().size() > uses: while active_item_uses.get_children().size() > uses:
active_item_uses.remove_child(active_item_uses.get_child(0)) active_item_uses.remove_child(active_item_uses.get_child(0))
if uses_left_icon != null:
while active_item_uses.get_children().size() < uses: while active_item_uses.get_children().size() < uses:
if uses_left_icon != null:
active_item_uses.add_child(uses_left_icon.instantiate()) active_item_uses.add_child(uses_left_icon.instantiate())
func collect() -> bool: func collect() -> bool:
if (player.active_item == null or (player.active_item.item_name == item_name and player.active_item.uses < uses)): if (player.active_item == null):
player.active_item = self player.active_item = self
uses = uses uses = uses
actually_collect() actually_collect()
@ -36,8 +36,7 @@ func trigger_activation():
func activate(): func activate():
assert(false) assert(false)
func remove(reset_player_active = true): func remove():
uses = 0 uses = 0
if reset_player_active:
player.active_item = null player.active_item = null
self.queue_free() self.queue_free()

View file

@ -31,6 +31,7 @@ scale = Vector2(2.17, 3.5)
shape = SubResource("CircleShape2D_gllxn") shape = SubResource("CircleShape2D_gllxn")
[node name="Sprite2D2" type="Sprite2D" parent="."] [node name="Sprite2D2" type="Sprite2D" parent="."]
modulate = Color(0.583047, 0.321422, 0.988413, 1)
position = Vector2(8, 2) position = Vector2(8, 2)
scale = Vector2(1.5, 1.5) scale = Vector2(1.5, 1.5)
texture = ExtResource("5_o1smo") texture = ExtResource("5_o1smo")

View file

@ -21,11 +21,10 @@ func activate():
dash_dir = player.earth_aligner.global_from_local(Vector2.RIGHT * player.facing * 1600) dash_dir = player.earth_aligner.global_from_local(Vector2.RIGHT * player.facing * 1600)
player.inv_time = max(player.inv_time, dash_time) player.inv_time = max(player.inv_time, dash_time)
func remove(reset_player_active = true): func remove():
if(dash_timer != null): if(dash_timer != null):
if reset_player_active:
player.active_item = null player.active_item = null
await dash_timer.timeout await dash_timer.timeout
super(false) super()
else: else:
super() super()

View file

@ -32,6 +32,7 @@ scale = Vector2(1, 4)
shape = SubResource("CircleShape2D_ktd5x") shape = SubResource("CircleShape2D_ktd5x")
[node name="Sprite2D2" type="Sprite2D" parent="."] [node name="Sprite2D2" type="Sprite2D" parent="."]
modulate = Color(0.725757, 0.519822, 5.77569e-07, 1)
position = Vector2(-2, 14) position = Vector2(-2, 14)
scale = Vector2(1.2, 1.2) scale = Vector2(1.2, 1.2)
texture = ExtResource("3_vqrqe") texture = ExtResource("3_vqrqe")

View file

@ -1,6 +1,5 @@
extends ActiveItem extends ActiveItem
var cooldown = 10 var cooldown = 10
var timer : SceneTreeTimer
func actually_collect(): func actually_collect():
player.set_cooldown(cooldown) player.set_cooldown(cooldown)
@ -9,13 +8,5 @@ func activate():
$UpdashSound.play() $UpdashSound.play()
player.activate_cooldown() player.activate_cooldown()
player.reset_to_velocity = Vector2(0,1) player.reset_to_velocity = Vector2(0,1)
timer = get_tree().create_timer(0.1) await get_tree().create_timer(0.1).timeout
await timer.timeout
player.reset_to_velocity = Vector2(0, -2400) player.reset_to_velocity = Vector2(0, -2400)
func remove(reset_player_active = true):
if reset_player_active:
player.active_item = null
if timer != null and timer.time_left > 0:
await timer.timeout
super(false)

View file

@ -27,6 +27,7 @@ scale = Vector2(1.1, 4.4)
shape = SubResource("CircleShape2D_ghbl6") shape = SubResource("CircleShape2D_ghbl6")
[node name="Sprite2D2" type="Sprite2D" parent="."] [node name="Sprite2D2" type="Sprite2D" parent="."]
modulate = Color(0.583047, 0.321422, 0.988413, 1)
position = Vector2(0, 15) position = Vector2(0, 15)
scale = Vector2(1.4, 1.4) scale = Vector2(1.4, 1.4)
texture = ExtResource("3_ssiqx") texture = ExtResource("3_ssiqx")

View file

@ -13,6 +13,6 @@
[resource] [resource]
script = ExtResource("6_rli0f") script = ExtResource("6_rli0f")
common = Array[PackedScene]([ExtResource("1_2l6sh"), ExtResource("1_2l6sh"), ExtResource("9_esvgx"), ExtResource("5_jwi73"), ExtResource("4_vpswe")]) common = Array[PackedScene]([ExtResource("1_2l6sh")])
rare = Array[PackedScene]([ExtResource("3_g002j"), ExtResource("2_rli0f")]) rare = Array[PackedScene]([ExtResource("3_g002j"), ExtResource("2_rli0f"), ExtResource("4_vpswe"), ExtResource("5_jwi73")])
unique = Array[PackedScene]([ExtResource("6_73uum"), ExtResource("7_k6eth"), ExtResource("8_8cxou")]) unique = Array[PackedScene]([ExtResource("6_73uum"), ExtResource("7_k6eth"), ExtResource("8_8cxou"), ExtResource("9_esvgx")])

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=18 format=3 uid="uid://cxo6bq26huau7"] [gd_scene load_steps=16 format=3 uid="uid://cxo6bq26huau7"]
[ext_resource type="PackedScene" uid="uid://cmaovvr15b3qk" path="res://player/player.tscn" id="2_1bvp3"] [ext_resource type="PackedScene" uid="uid://cmaovvr15b3qk" path="res://player/player.tscn" id="2_1bvp3"]
[ext_resource type="Texture2D" uid="uid://d3fpq76anm4t7" path="res://world/Background Prototype/Background prototype.png" id="3_kek77"] [ext_resource type="Texture2D" uid="uid://d3fpq76anm4t7" path="res://world/Background Prototype/Background prototype.png" id="3_kek77"]
@ -15,8 +15,6 @@
[ext_resource type="PackedScene" uid="uid://cqn67nwyrtq3k" path="res://ui/journal/journal.tscn" id="10_w48qg"] [ext_resource type="PackedScene" uid="uid://cqn67nwyrtq3k" path="res://ui/journal/journal.tscn" id="10_w48qg"]
[ext_resource type="PackedScene" uid="uid://cpe4s6vsn0ujd" path="res://enemies/boss/boss.tscn" id="11_efxa6"] [ext_resource type="PackedScene" uid="uid://cpe4s6vsn0ujd" path="res://enemies/boss/boss.tscn" id="11_efxa6"]
[ext_resource type="Script" uid="uid://gul4u5tw1vxk" path="res://bg_image.gd" id="13_vivmo"] [ext_resource type="Script" uid="uid://gul4u5tw1vxk" path="res://bg_image.gd" id="13_vivmo"]
[ext_resource type="PackedScene" uid="uid://bbpf28ohayd8n" path="res://items/permanent_items/backslash/backslash.tscn" id="16_2cqfq"]
[ext_resource type="PackedScene" uid="uid://bwtdls58ajair" path="res://items/permanent_items/upslash/upslash.tscn" id="16_yaehf"]
[node name="main" type="Node2D"] [node name="main" type="Node2D"]
@ -105,12 +103,6 @@ colors = Array[Color]([Color(0, 0.6441987, 0.6693053, 1), Color(0.90588236, 0.15
script = ExtResource("10_efxa6") script = ExtResource("10_efxa6")
boss = ExtResource("11_efxa6") boss = ExtResource("11_efxa6")
[node name="Upslash" parent="." instance=ExtResource("16_yaehf")]
position = Vector2(827, -2974)
[node name="Backslash" parent="." instance=ExtResource("16_2cqfq")]
position = Vector2(1021, -2924)
[connection signal="active_item_changed" from="Player" to="UIOverlay/ItemUI" method="_on_player_active_item_changed"] [connection signal="active_item_changed" from="Player" to="UIOverlay/ItemUI" method="_on_player_active_item_changed"]
[connection signal="health_changed" from="Player" to="UIOverlay/Healthbar" method="_on_player_health_changed"] [connection signal="health_changed" from="Player" to="UIOverlay/Healthbar" method="_on_player_health_changed"]
[connection signal="max_hp_changed" from="Player" to="UIOverlay/Healthbar" method="_on_player_max_hp_changed"] [connection signal="max_hp_changed" from="Player" to="UIOverlay/Healthbar" method="_on_player_max_hp_changed"]

View file

@ -19,7 +19,7 @@ func swing(dir_str) -> void:
if dir_str == "up": if dir_str == "up":
scale.x = abs(scale.x) scale.x = abs(scale.x)
scale.y = abs(scale.y) * facing scale.y = abs(scale.y) * facing
rotation = PI/2 * facing_mult rotation = PI/2
else: else:
scale.x = abs(scale.x) * facing scale.x = abs(scale.x) * facing
scale.y = abs(scale.y) scale.y = abs(scale.y)