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49d48da550
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Fundamental adjustments and fixes for vine spawning
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2025-10-21 16:06:16 +02:00 |
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8f2a1146f0
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Restricted Petal Spawns to unique items
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2025-10-17 12:57:41 +02:00 |
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28640e94c6
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Fixed crash related to status effects
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2025-10-11 19:06:46 +02:00 |
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c33d892cf0
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Active Vines now apply statusses
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2025-10-11 18:22:15 +02:00 |
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786444e789
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Turned Grid into an autoload node. Made Buildings persist after death.
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2025-10-11 17:36:43 +02:00 |
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a042bb1282
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Introduced Status Effects
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2025-10-11 16:37:14 +02:00 |
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2acc452f19
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Added Vines to non-common item spawns
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2025-10-11 12:47:24 +02:00 |
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a1208fa8a4
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Vine Spawns on Petal Interaction
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2025-10-05 15:01:51 +02:00 |
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d3a46ee779
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Fixed vines overlapping with themselves after being extended around the whole planet
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2025-10-03 18:21:46 +02:00 |
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be1e8a658f
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Some code cleanup
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2025-10-03 17:09:51 +02:00 |
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8d642f694d
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First Growing Vine
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2025-10-03 16:36:28 +02:00 |
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5e2ca5be83
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File cleanup and addition of Buds and Vines, yet to obtain functionality
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2025-10-03 11:31:45 +02:00 |
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