Fixed morning star knockback

This commit is contained in:
RealMelwei 2025-09-17 15:20:02 +02:00
parent 8c6f4ec327
commit fae00cfe1f

View file

@ -16,7 +16,7 @@ func _physics_process(delta: float) -> void:
damage_target(target)
func damage_target(target: CollisionObject2D):
var dir = (position - target.position).normalized()
var dir = -(ball.global_position - target.global_position).normalized()
if(target.get_collision_layer_value(3)):
target.hurt(player_damage, dir)
else: