Proper Item Pool Handling
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parent
408fbb40e3
commit
bd42aa7963
8 changed files with 38 additions and 38 deletions
4
items/generic/item_pool.gd
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4
items/generic/item_pool.gd
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@ -0,0 +1,4 @@
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class_name ItemPool extends Resource
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@export var common : Array[PackedScene]
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@export var rare : Array[PackedScene]
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@export var unique : Array[PackedScene]
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1
items/generic/item_pool.gd.uid
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1
items/generic/item_pool.gd.uid
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uid://bgbqefa6h7ckv
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18
items/generic/item_pool.tres
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18
items/generic/item_pool.tres
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@ -0,0 +1,18 @@
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[gd_resource type="Resource" load_steps=11 format=3 uid="uid://m6yj45qvoecs"]
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[ext_resource type="PackedScene" uid="uid://b00185vygcka1" path="res://items/immediate_items/heal_item/heal_item.tscn" id="1_2l6sh"]
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[ext_resource type="PackedScene" uid="uid://wc7kgtomy6xm" path="res://items/permanent_items/extrajump/extrajump.tscn" id="2_rli0f"]
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[ext_resource type="PackedScene" uid="uid://gwctb2xqsbj" path="res://items/immediate_items/healthup/healthup.tscn" id="3_g002j"]
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[ext_resource type="PackedScene" uid="uid://ewe36lqcjojk" path="res://items/active_items/updash/updash.tscn" id="4_vpswe"]
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[ext_resource type="PackedScene" uid="uid://ddn025xnjngko" path="res://items/active_items/bow/bow.tscn" id="5_jwi73"]
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[ext_resource type="PackedScene" uid="uid://bbpf28ohayd8n" path="res://items/permanent_items/backslash/backslash.tscn" id="6_73uum"]
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[ext_resource type="Script" uid="uid://bgbqefa6h7ckv" path="res://items/generic/item_pool.gd" id="6_rli0f"]
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[ext_resource type="PackedScene" uid="uid://bpgo1djj8f1rg" path="res://items/permanent_items/high_jump/high_jump.tscn" id="7_k6eth"]
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[ext_resource type="PackedScene" uid="uid://bwtdls58ajair" path="res://items/permanent_items/upslash/upslash.tscn" id="8_8cxou"]
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[ext_resource type="PackedScene" uid="uid://dy17xhg1yrl0o" path="res://items/active_items/horizontal_dash/horizontal_dash.tscn" id="9_esvgx"]
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[resource]
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script = ExtResource("6_rli0f")
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common = Array[PackedScene]([ExtResource("1_2l6sh")])
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rare = Array[PackedScene]([ExtResource("2_rli0f"), ExtResource("3_g002j"), ExtResource("4_vpswe"), ExtResource("5_jwi73")])
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unique = Array[PackedScene]([ExtResource("6_73uum"), ExtResource("7_k6eth"), ExtResource("8_8cxou"), ExtResource("9_esvgx")])
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@ -1,14 +1,12 @@
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class_name ItemSpawn extends Node2D
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@export var common_items : Array[PackedScene]
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@export var rare_items : Array[PackedScene]
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static var unique_items : Array[PackedScene] = []
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static var item_pool : ItemPool = ResourceLoader.load("res://items/generic/item_pool.tres","ItemPool",ResourceLoader.CACHE_MODE_IGNORE)
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@export var rarity_bonus : float = 0
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@export var guarantee_rare : bool = false
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@export var unique_base_chance = .02
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@export var rare_base_chance = .04
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@export var unique_base_chance = 0.08
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@export var rare_base_chance = .16
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@export var unique_bonus_multiplier = .025
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@export var rare_bonus_multiplier = .1
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@ -19,27 +17,19 @@ func choose_pool() -> Array[PackedScene]:
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var rare_chance = rare_base_chance + rare_bonus_multiplier * rarity_bonus
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var random = randf()
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if random < unique_chance && unique_items.size() > 0:
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if random < unique_chance && item_pool.unique.size() > 0:
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remove_after_spawn = true
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return unique_items
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return item_pool.unique
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elif random < unique_chance + rare_chance || guarantee_rare:
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return rare_items
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return common_items
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return item_pool.rare
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return item_pool.common
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func _ready():
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var pool = choose_pool()
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var index = randi_range(0, pool.size() - 1)
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var packed_scene : PackedScene = pool[index]
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if remove_after_spawn:
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unique_items.remove_at(index)
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item_pool.unique.remove_at(index)
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var object = packed_scene.instantiate()
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add_child.call_deferred(object)
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object.reparent.call_deferred(get_parent())
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static func refill_unique_item_pool():
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unique_items = [
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load("res://items/permanent_items/backslash/backslash.tscn"),
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load("res://items/permanent_items/high_jump/high_jump.tscn"),
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load("res://items/permanent_items/upslash/upslash.tscn"),
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load("res://items/active_items/horizontal_dash/horizontal_dash.tscn")
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]
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@ -1,19 +1,10 @@
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[gd_scene load_steps=8 format=3 uid="uid://xj0of571aur1"]
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[gd_scene load_steps=3 format=3 uid="uid://xj0of571aur1"]
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[ext_resource type="Script" uid="uid://b8em61mqgdi58" path="res://items/generic/item_spawn.gd" id="1_ms6tn"]
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[ext_resource type="PackedScene" uid="uid://b00185vygcka1" path="res://items/immediate_items/heal_item/heal_item.tscn" id="2_w6i8k"]
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[ext_resource type="PackedScene" uid="uid://chs0u61f45nau" path="res://utils/earth_aligner.tscn" id="3_5pwuf"]
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[ext_resource type="PackedScene" uid="uid://gwctb2xqsbj" path="res://items/immediate_items/healthup/healthup.tscn" id="3_yi7ag"]
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[ext_resource type="PackedScene" uid="uid://ddn025xnjngko" path="res://items/active_items/bow/bow.tscn" id="4_v0ua0"]
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[ext_resource type="PackedScene" uid="uid://ewe36lqcjojk" path="res://items/active_items/updash/updash.tscn" id="5_uitgx"]
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[ext_resource type="PackedScene" uid="uid://wc7kgtomy6xm" path="res://items/permanent_items/extrajump/extrajump.tscn" id="6_xqgya"]
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[node name="ItemSpawn" type="Node2D"]
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script = ExtResource("1_ms6tn")
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common_items = Array[PackedScene]([ExtResource("2_w6i8k")])
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rare_items = Array[PackedScene]([ExtResource("4_v0ua0"), ExtResource("5_uitgx"), ExtResource("3_yi7ag"), ExtResource("6_xqgya")])
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unique_base_chance = 0.05
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rare_base_chance = 0.1
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metadata/_custom_type_script = "uid://b8em61mqgdi58"
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[node name="EarthAligner" parent="." instance=ExtResource("3_5pwuf")]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=3 uid="uid://cxo6bq26huau7"]
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[gd_scene load_steps=14 format=3 uid="uid://cxo6bq26huau7"]
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[ext_resource type="PackedScene" uid="uid://cmaovvr15b3qk" path="res://player/player.tscn" id="2_1bvp3"]
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[ext_resource type="Texture2D" uid="uid://d3fpq76anm4t7" path="res://world/Background Prototype/Background prototype.png" id="3_kek77"]
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@ -13,7 +13,6 @@
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[ext_resource type="PackedScene" uid="uid://ca5ndobertnp4" path="res://water/water.tscn" id="10_4c57u"]
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[ext_resource type="Script" uid="uid://cpaskpj67pnaj" path="res://enemies/boss/boss_spawner.gd" id="10_efxa6"]
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[ext_resource type="PackedScene" uid="uid://cpe4s6vsn0ujd" path="res://enemies/boss/boss.tscn" id="11_efxa6"]
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[ext_resource type="PackedScene" uid="uid://ddn025xnjngko" path="res://items/active_items/bow/bow.tscn" id="14_w48qg"]
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[node name="main" type="Node2D"]
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@ -89,9 +88,6 @@ texture = ExtResource("3_kek77")
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script = ExtResource("10_efxa6")
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boss = ExtResource("11_efxa6")
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[node name="Bow" parent="." instance=ExtResource("14_w48qg")]
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position = Vector2(128, -3178)
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[connection signal="active_item_changed" from="Player" to="UIOverlay/ItemUI" method="_on_player_active_item_changed"]
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[connection signal="health_changed" from="Player" to="UIOverlay/Healthbar" method="_on_player_health_changed"]
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[connection signal="max_hp_changed" from="Player" to="UIOverlay/Healthbar" method="_on_player_max_hp_changed"]
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@ -4,8 +4,8 @@
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[ext_resource type="Texture2D" uid="uid://b8aih0qr3hssc" path="res://player/sword.png" id="2_hv1tj"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_e4ynd"]
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radius = 18.048504
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height = 36.097008
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radius = 18.288715
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height = 36.57743
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[sub_resource type="SpriteFrames" id="SpriteFrames_fahsa"]
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animations = [{
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@ -23,9 +23,9 @@ collision_mask = 18
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script = ExtResource("1_hv1tj")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-18.97778, 0.61333394)
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position = Vector2(-27, 0.613)
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rotation = 1.5708
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scale = Vector2(-0.635, -1.5)
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scale = Vector2(-0.635, -1.1)
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shape = SubResource("CapsuleShape2D_e4ynd")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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@ -1,7 +1,7 @@
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extends Node2D
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func _ready() -> void:
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ItemSpawn.refill_unique_item_pool()
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ItemSpawn.item_pool = ResourceLoader.load("res://items/generic/item_pool.tres","ItemPool",ResourceLoader.CACHE_MODE_IGNORE)
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func get_grid() -> Grid:
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return $Grid
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