Parameter adjustments
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2 changed files with 2 additions and 2 deletions
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@ -30,7 +30,7 @@ var knockback_strength = 1500
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var damage_knockup = 500
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var damage_knockup = 500
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# Attack Handling
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# Attack Handling
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var atk_cooldown = 0.6
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var atk_cooldown = 0.5
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var atk_timer = 0
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var atk_timer = 0
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func _physics_process(delta: float) -> void:
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func _physics_process(delta: float) -> void:
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@ -1,6 +1,6 @@
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extends Area2D
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extends Area2D
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var anim_sprite: AnimatedSprite2D
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var anim_sprite: AnimatedSprite2D
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var slash_duration = 0.15
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var slash_duration = 0.1
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var slash_timer = 0
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var slash_timer = 0
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var damage = 20
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var damage = 20
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var facing = -1
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var facing = -1
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