Included Graphics

This commit is contained in:
Florian 2025-09-18 17:47:49 +02:00
parent fe4d719624
commit 798e64e284
39 changed files with 609 additions and 40 deletions

5
background/background.gd Normal file
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@ -0,0 +1,5 @@
extends Node2D
#func _process(delta: float) -> void:
#for p : Parallax2D in get_children():
#p.scroll_offset += Vector2.RIGHT * 100 * delta * p.scroll_scale

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uid://c6q1tgl7kag67

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[ext_resource type="Texture2D" uid="uid://b3d276mpm5mqr" path="res://world/Background Prototype/Background Prototype Layer 4.png" id="2_eva80"]
[ext_resource type="Texture2D" uid="uid://b6fkgig57ki5j" path="res://world/Background Prototype/Background Prototype Layer 2.png" id="2_gsnt7"]
[ext_resource type="Texture2D" uid="uid://tctuwr3rmof4" path="res://world/Background Prototype/Background Prototype Layer 3.png" id="3_3phoi"]
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script = ExtResource("1_gsnt7")
[node name="Parallax2D" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.1, 0.1)
repeat_size = Vector2(1920, 1080)
repeat_times = 2
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
position = Vector2(960, 540)
scale = Vector2(2, 2)
texture = ExtResource("1_qjy44")
[node name="Parallax2D2" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.4, 0.4)
repeat_size = Vector2(1920, 1080)
repeat_times = 2
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
position = Vector2(960, 540)
scale = Vector2(2, 2)
texture = ExtResource("2_gsnt7")
[node name="Parallax2D3" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.7, 0.7)
repeat_size = Vector2(1920, 1080)
repeat_times = 2
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D3"]
position = Vector2(960, 540)
scale = Vector2(2, 2)
texture = ExtResource("3_3phoi")
[node name="Parallax2D4" type="Parallax2D" parent="."]
repeat_size = Vector2(1920, 1080)
repeat_times = 2
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D4"]
position = Vector2(960, 540)
scale = Vector2(2, 2)
texture = ExtResource("2_eva80")

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@ -15,19 +13,13 @@
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"texture": ExtResource("3_rbwoc")
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"name": &"default",

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@ -1,7 +1,7 @@
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[ext_resource type="PackedScene" uid="uid://73g8y37skebh" path="res://item_ui/item_ui.tscn" id="6_4c57u"]
@ -44,19 +44,19 @@ initial_buildings = 10
wait_time = 2.5
autostart = true
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[node name="Healthbar" parent="CanvasLayer" instance=ExtResource("6_7mycd")]
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offset_bottom = 96.0
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[node name="ItemUI" parent="CanvasLayer1" node_paths=PackedStringArray("player") instance=ExtResource("6_4c57u")]
player = NodePath("../../Player")
[node name="DeathScreen" parent="CanvasLayer" instance=ExtResource("7_5vw27")]
[node name="DeathScreen" parent="CanvasLayer1" instance=ExtResource("7_5vw27")]
visible = false
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[node name="FPS" type="Label" parent="CanvasLayer1"]
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anchor_right = 1.0
@ -71,9 +71,20 @@ position = Vector2(0, -3015)
[node name="Water" parent="." instance=ExtResource("10_4c57u")]
z_index = 15
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[connection signal="health_changed" from="Player" to="CanvasLayer/Healthbar" method="_on_player_health_changed"]
[connection signal="max_hp_changed" from="Player" to="CanvasLayer/Healthbar" method="_on_player_max_hp_changed"]
[connection signal="player_died" from="Player" to="CanvasLayer/DeathScreen" method="_on_player_player_died"]
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[connection signal="health_changed" from="Player" to="CanvasLayer1/Healthbar" method="_on_player_health_changed"]
[connection signal="max_hp_changed" from="Player" to="CanvasLayer1/Healthbar" method="_on_player_max_hp_changed"]
[connection signal="player_died" from="Player" to="CanvasLayer1/DeathScreen" method="_on_player_player_died"]
[connection signal="timeout" from="Building Generator/Timer" to="Building Generator" method="_on_timer_timeout"]
[connection signal="visibility_changed" from="CanvasLayer/DeathScreen" to="Player" method="_on_death_screen_visibility_changed"]
[connection signal="visibility_changed" from="CanvasLayer1/DeathScreen" to="Player" method="_on_death_screen_visibility_changed"]

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@ -101,6 +102,17 @@ layout_mode = 2
theme_type_variation = &"FlatButton"
text = "Quit Forever"
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process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -0,0 +1,7 @@
extends AnimatedSprite2D
func _ready():
play("default")
func _on_animation_finished() -> void:
queue_free()

View file

@ -0,0 +1 @@
uid://courx3cleht2d

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@ -0,0 +1,38 @@
[gd_scene load_steps=8 format=3 uid="uid://beotdg4etmevc"]
[ext_resource type="Texture2D" uid="uid://cnnuplvwpo351" path="res://player/double_jump/Double Jump 0.png" id="1_x551h"]
[ext_resource type="Texture2D" uid="uid://bsx1yxgxv7rcy" path="res://player/double_jump/Double Jump 1.png" id="2_q6kgq"]
[ext_resource type="Texture2D" uid="uid://d4kk1kbnnvoiu" path="res://player/double_jump/Double Jump 2.png" id="3_d5r54"]
[ext_resource type="Texture2D" uid="uid://btxj42ov7tlxx" path="res://player/double_jump/Double Jump 3.png" id="4_sevse"]
[ext_resource type="Texture2D" uid="uid://7mgi2hnujphy" path="res://player/double_jump/Double Jump 4.png" id="5_2o7pi"]
[ext_resource type="Script" uid="uid://courx3cleht2d" path="res://player/double_jump/double_jump_animation.gd" id="6_q6kgq"]
[sub_resource type="SpriteFrames" id="SpriteFrames_qajm0"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_x551h")
}, {
"duration": 1.0,
"texture": ExtResource("2_q6kgq")
}, {
"duration": 1.0,
"texture": ExtResource("3_d5r54")
}, {
"duration": 1.0,
"texture": ExtResource("4_sevse")
}, {
"duration": 1.0,
"texture": ExtResource("5_2o7pi")
}],
"loop": false,
"name": &"default",
"speed": 10.0
}]
[node name="DoubleJumpAnimation" type="AnimatedSprite2D"]
sprite_frames = SubResource("SpriteFrames_qajm0")
frame_progress = 0.30051297
script = ExtResource("6_q6kgq")
[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]

View file

@ -6,6 +6,8 @@ class_name Player extends CharacterBody2D
@onready var sword : Area2D = $Sword;
@onready var active_item_cooldown : Timer = $ActiveItemCooldown
@export var double_jump_animation : PackedScene
# allow taking away player control
var handle_input : bool = true
@ -131,6 +133,7 @@ func manage_velocity(delta: float) -> void:
var dropped = false
if(not is_on_floor()):
air_jumps_current -= 1;
play_double_jump_animation()
elif (Input.is_action_pressed("drop")):
dropped = true
self.position += earth_aligner.global_from_local(Vector2(0,3))
@ -163,3 +166,10 @@ func die():
func _on_death_screen_visibility_changed() -> void:
handle_input = !handle_input
func play_double_jump_animation() -> void:
var node = double_jump_animation.instantiate()
add_child(node)
node.position = Vector2(0, 5)
node.scale = .5 * Vector2.ONE
node.reparent(get_parent())

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://cmaovvr15b3qk"]
[gd_scene load_steps=13 format=3 uid="uid://cmaovvr15b3qk"]
[ext_resource type="Script" uid="uid://ddidj1uau28ck" path="res://player/player.gd" id="1_4flbx"]
[ext_resource type="Texture2D" uid="uid://c4xg25s8loxp0" path="res://player/Player_Walk/Walk 1.png" id="2_hg6s5"]
@ -9,6 +9,7 @@
[ext_resource type="Texture2D" uid="uid://dawbam413fob" path="res://player/Player_Walk/Walk 4.png" id="5_ebec5"]
[ext_resource type="Texture2D" uid="uid://y32k1koww7oy" path="res://player/Player_Walk/Walk 5.png" id="6_yllr7"]
[ext_resource type="Texture2D" uid="uid://bo7h3yc40kon3" path="res://player/Player_Walk/Walk 6.png" id="7_kb6p2"]
[ext_resource type="PackedScene" uid="uid://beotdg4etmevc" path="res://player/double_jump/double_jump_animation.tscn" id="10_8t03j"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_onrkg"]
@ -43,6 +44,7 @@ z_index = 10
collision_layer = 5
safe_margin = 1.0
script = ExtResource("1_4flbx")
double_jump_animation = ExtResource("10_8t03j")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 5.6)

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traps/Morning Star.png Normal file

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@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c2q6afspf7hdq"
path="res://.godot/imported/Morning Star.png-5c8aa4aef917e837888eb86be042d0ec.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://traps/Morning Star.png"
dest_files=["res://.godot/imported/Morning Star.png-5c8aa4aef917e837888eb86be042d0ec.ctex"]
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compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=4 format=3 uid="uid://dpv1w56yr1xue"]
[ext_resource type="Script" uid="uid://bjarfrf4tf3b1" path="res://traps/morning_star.gd" id="1_iuq6u"]
[ext_resource type="Texture2D" uid="uid://cy70quh6k3s1j" path="res://icon.svg" id="1_ytaxb"]
[ext_resource type="Texture2D" uid="uid://c2q6afspf7hdq" path="res://traps/Morning Star.png" id="2_4n2t1"]
[sub_resource type="CircleShape2D" id="CircleShape2D_iuq6u"]
radius = 12.5
[node name="MorningStar" type="Node2D"]
z_index = 2
@ -15,10 +16,10 @@ scale = Vector2(3, 3)
collision_layer = 0
collision_mask = 6
[node name="Sprite2D" type="Sprite2D" parent="Area2D"]
position = Vector2(1.9999962, 25.000004)
scale = Vector2(0.65, 0.65)
texture = ExtResource("2_4n2t1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_iuq6u")
[node name="Sprite2D" type="Sprite2D" parent="Area2D"]
modulate = Color(1, 0, 0, 1)
scale = Vector2(0.15, 0.15)
texture = ExtResource("1_ytaxb")

View file

@ -61,11 +61,11 @@ func update_shader():
func _ready() -> void:
update_shader()
radius = rise_from
#auto_rise = false
#radius = 2950;
#create_tsunami(4.712, 1);
#await get_tree().create_timer(10).timeout
#create_tsunami(4.712, 1);
auto_rise = false
radius = 2950;
create_tsunami(4.712, 1);
await get_tree().create_timer(10).timeout
create_tsunami(4.712, 1);
func _process(_delta: float) -> void:

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After

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"vram_texture": false
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dest_files=["res://.godot/imported/Background prototype.png-82410769bb8789c49aff3e49453fc3fe.ctex"]
source_file="res://world/Background Prototype/Background prototype.png"
dest_files=["res://.godot/imported/Background prototype.png-3a0b707a19d2bad459544182fdfe35b0.ctex"]
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