Allowed discarding items

This commit is contained in:
RealMelwei 2025-09-17 17:04:16 +02:00
parent 0c1b7b9270
commit 50b262bc36
12 changed files with 13 additions and 56 deletions

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Building 1x2 fixed.png-e90afc0d25a8919ada5700
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Building 2x1 downside.png-4b432eb4152bab7dd59
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Building 2x1 fixed.png-b02748fa52aebae62f987c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -4,7 +4,11 @@ extends MarginContainer
@onready var timer : Timer = player.get_node("ActiveItemCooldown")
func _on_player_active_item_changed(newitem: ActiveItem) -> void:
timer.stop()
if(newitem != null):
%ItemTexture.texture = newitem.sprite
else:
%ItemTexture.texture = null
func _process(_delta: float) -> void:
# visible = timer.time_left != 0;

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 1.png-47c623e9d3540b4a00d2bddf52ae0b2a.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 2.png-5dea4fdec55fa43e26680e08090fd654.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 3.png-27890c0cb512383b8ecbd848c73efee1.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 4.png-232b1eae2acf3ad82130431014262cde.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 5.png-cfb8eb15ace876127c083283fe74cdc0.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -18,8 +18,6 @@ dest_files=["res://.godot/imported/Walk 6.png-f243f98e182be67eb8681a11d34ee554.c
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -27,10 +25,6 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View file

@ -89,6 +89,8 @@ func manage_attack(delta : float):
func manage_active(_delta : float):
if(active_item != null and Input.is_action_just_pressed("item") and active_item_cooldown.is_stopped()):
active_item.activate()
if(Input.is_action_just_pressed("drop_item")):
active_item = null
func manage_movement_options() -> void:
if(is_on_floor()):

View file

@ -12,7 +12,7 @@ config_version=5
config/name="The Dark Side of Earth"
run/main_scene="uid://cxo6bq26huau7"
config/features=PackedStringArray("4.5", "Forward Plus")
config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
[display]
@ -58,6 +58,11 @@ item={
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(297, 25),"global_position":Vector2(306, 73),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
drop_item={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":121,"location":0,"echo":false,"script":null)
]
}
[layer_names]