"Fixed" my editor bug and fixed arrow facing right when shot to the left
This commit is contained in:
parent
c314000857
commit
102fd4f34a
4 changed files with 49 additions and 1 deletions
|
|
@ -13,4 +13,6 @@ func activate():
|
|||
arrow.position = player.position
|
||||
arrow.rotation = player.rotation
|
||||
arrow.direction = player.earth_aligner.global_from_local(Vector2(player.facing, 0))
|
||||
if(player.facing == -1):
|
||||
arrow.get_node("Sprite2D").scale.x = - arrow.get_node("Sprite2D").scale.x
|
||||
$SoundBowRelease.play()
|
||||
|
|
|
|||
|
|
@ -1,10 +1,11 @@
|
|||
[gd_scene load_steps=13 format=3 uid="uid://cxo6bq26huau7"]
|
||||
[gd_scene load_steps=14 format=3 uid="uid://cxo6bq26huau7"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cmaovvr15b3qk" path="res://player/player.tscn" id="2_1bvp3"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3fpq76anm4t7" path="res://world/Background Prototype/Background prototype.png" id="3_kek77"]
|
||||
[ext_resource type="PackedScene" uid="uid://jjoyj1ldafkf" path="res://world/earth.tscn" id="3_lquwl"]
|
||||
[ext_resource type="Script" uid="uid://colvx6wq0e8n7" path="res://world/building_generator.gd" id="4_1bvp3"]
|
||||
[ext_resource type="PackedScene" uid="uid://snvs7fty1l5a" path="res://ui/initial_text/initial_text.tscn" id="4_dg77c"]
|
||||
[ext_resource type="Texture2D" uid="uid://c6bd4kakb1tr3" path="res://utils/empty.png" id="4_ycdy4"]
|
||||
[ext_resource type="PackedScene" uid="uid://73g8y37skebh" path="res://ui/item_ui/item_ui.tscn" id="6_4c57u"]
|
||||
[ext_resource type="PackedScene" uid="uid://cjsrtswk4vgf2" path="res://ui/healthbar/healthbar.tscn" id="6_7mycd"]
|
||||
[ext_resource type="PackedScene" uid="uid://dpdn2php3ydsv" path="res://ui/death_screen/death_screen.tscn" id="7_5vw27"]
|
||||
|
|
@ -41,6 +42,11 @@ autostart = true
|
|||
|
||||
[node name="UIOverlay" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="UIOverlay"]
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
texture = ExtResource("4_ycdy4")
|
||||
|
||||
[node name="InitialText" parent="UIOverlay" instance=ExtResource("4_dg77c")]
|
||||
|
||||
[node name="Healthbar" parent="UIOverlay" instance=ExtResource("6_7mycd")]
|
||||
|
|
|
|||
BIN
utils/empty.png
Normal file
BIN
utils/empty.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 593 B |
40
utils/empty.png.import
Normal file
40
utils/empty.png.import
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c6bd4kakb1tr3"
|
||||
path="res://.godot/imported/empty.png-00c5c0f7757ec52809099cf633300943.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://utils/empty.png"
|
||||
dest_files=["res://.godot/imported/empty.png-00c5c0f7757ec52809099cf633300943.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Loading…
Add table
Reference in a new issue