removed debug stuff
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parent
58bed67228
commit
0b843960c4
2 changed files with 1 additions and 5 deletions
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@ -19,7 +19,7 @@ unique_name_in_owner = true
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[node name="Player" parent="." instance=ExtResource("2_1bvp3")]
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[node name="Player" parent="." instance=ExtResource("2_1bvp3")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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position = Vector2(709, 2980)
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position = Vector2(709, -2980)
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scale = Vector2(3, 3)
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scale = Vector2(3, 3)
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[node name="Camera2D" type="Camera2D" parent="Player"]
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[node name="Camera2D" type="Camera2D" parent="Player"]
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@ -88,7 +88,6 @@ func update_shader():
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tsunami_size = tsunami_size
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tsunami_size = tsunami_size
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func _ready() -> void:
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func _ready() -> void:
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print("ready")
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print(name)
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print(name)
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update_shader()
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update_shader()
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radius_base = rise_from
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radius_base = rise_from
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@ -127,15 +126,12 @@ func create_tsunami(angle : float, dir : int):
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$Tsunami.play("tsunami")
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$Tsunami.play("tsunami")
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func rise_water():
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func rise_water():
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print("ho")
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auto_rise = false
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auto_rise = false
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$ParticleContainer.scale = Vector2.ONE * radius/3000
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$ParticleContainer.scale = Vector2.ONE * radius/3000
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var pos = player.position
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var pos = player.position
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var angle = atan2(pos.y, pos.x)
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var angle = atan2(pos.y, pos.x)
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$ParticleContainer.rotation = angle + PI/2
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$ParticleContainer.rotation = angle + PI/2
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$WaterRise.play("water_rise")
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await $WaterRise.animation_finished
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await $WaterRise.animation_finished
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radius_base = radius_base + animation_height
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radius_base = radius_base + animation_height
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print("hi")
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animation_height = 0
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animation_height = 0
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