class_name PointPicture extends Node3D @onready var on_screen: VisibleOnScreenNotifier3D = $VisibleOnScreenNotifier3D @export var points_worth = 10 @export var point_id = "Debug Object" func _ready() -> void: PictureTakeablesArray._add_point_picture(self) func picture_taken() -> bool: print(on_screen.is_on_screen()) return on_screen.is_on_screen()