[gd_scene load_steps=7 format=3 uid="uid://bab0m4cvoiouv"] [ext_resource type="PackedScene" uid="uid://oxtnk076gboh" path="res://Nikita/level_popup.tscn" id="1_0h1bi"] [ext_resource type="Script" uid="uid://1dr3112amj64" path="res://Nikita/scripts/3d_popup.gd" id="1_utlwn"] [sub_resource type="QuadMesh" id="QuadMesh_utlwn"] size = Vector2(0.6, 0.4) [sub_resource type="ViewportTexture" id="ViewportTexture_pn6qm"] viewport_path = NodePath("SubViewport") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l0c6d"] resource_local_to_scene = true no_depth_test = true shading_mode = 0 disable_ambient_light = true albedo_texture = SubResource("ViewportTexture_pn6qm") [sub_resource type="BoxShape3D" id="BoxShape3D_pj2e3"] size = Vector3(0.605225, 0.401367, 0.109375) [node name="3DPopup" type="Node3D"] script = ExtResource("1_utlwn") [node name="SubViewport" type="SubViewport" parent="."] gui_embed_subwindows = true size = Vector2i(600, 400) render_target_update_mode = 4 [node name="LevelPopup" parent="SubViewport" instance=ExtResource("1_0h1bi")] [node name="Quad" type="MeshInstance3D" parent="."] transform = Transform3D(11.8638, 0.822758, -0.25, 0, 11.8638, 0.258819, 3.17889, -3.07057, 0.933013, 0, 0, 0) mesh = SubResource("QuadMesh_utlwn") surface_material_override/0 = SubResource("StandardMaterial3D_l0c6d") [node name="Area3D" type="Area3D" parent="Quad"] collision_mask = 2 input_capture_on_drag = true [node name="CollisionShape3D" type="CollisionShape3D" parent="Quad/Area3D"] shape = SubResource("BoxShape3D_pj2e3")