extends Node2D @export var pink_button_state_on_start = false @export var orange_button_state_on_start = false @export var green_button_state_on_start = false func _ready() -> void: GlobalVariables.set_button_to("pink", pink_button_state_on_start) GlobalVariables.set_button_to("orange", orange_button_state_on_start) GlobalVariables.set_button_to("green", green_button_state_on_start)