[gd_scene load_steps=8 format=3 uid="uid://ca5ndobertnp4"] [ext_resource type="Script" uid="uid://chcxmo2uqvjbm" path="res://water/water.gd" id="1_m8een"] [ext_resource type="Shader" uid="uid://dg6cmhincvxua" path="res://water/water.gdshader" id="1_wjap7"] [ext_resource type="Animation" uid="uid://y1u85w0ew7uj" path="res://water/tsunami.res" id="3_6c1kg"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_m8een"] shader = ExtResource("1_wjap7") shader_parameter/color = Color(0, 0.49803922, 0, 1) shader_parameter/radius = 3000.0 shader_parameter/amplitude = 20.0 shader_parameter/tsunami_size = 0.0 shader_parameter/tsunami_angle = 0.0 [sub_resource type="QuadMesh" id="QuadMesh_6c1kg"] [sub_resource type="Animation" id="Animation_6c1kg"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:tsunami_size") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:animation_angle") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_6c1kg"] _data = { &"RESET": SubResource("Animation_6c1kg"), &"tsunami": ExtResource("3_6c1kg") } [node name="Water" type="Node2D"] script = ExtResource("1_m8een") amplitude = 20.0 tsunami_base_angle = 4.712 rise_from = 2400.0 rise_to = 4200.0 rise_time = 900.0 [node name="WaterMesh" type="MeshInstance2D" parent="."] unique_name_in_owner = true material = SubResource("ShaderMaterial_m8een") scale = Vector2(10000, 10000) mesh = SubResource("QuadMesh_6c1kg") [node name="Tsunami" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_6c1kg") }