[gd_scene load_steps=3 format=3 uid="uid://djawvtdwp423v"] [ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_5j34s"] [ext_resource type="PackedScene" uid="uid://dpv1w56yr1xue" path="res://traps/morning_star.tscn" id="5_xr4t5"] [node name="Building" type="Node2D"] modulate = Color(0.352941, 0, 0.00784314, 0.00784314) script = ExtResource("1_5j34s") [node name="Sprite2D" type="Sprite2D" parent="."] self_modulate = Color(0.176471, 0, 0.00392157, 0.00392157) material = SubResource("ShaderMaterial_qnfc1") scale = Vector2(250, 250) texture = ExtResource("2_2yopf") script = ExtResource("4_qnfc1") [node name="EnemyList" type="Node2D" parent="."] [node name="MorningStar" parent="EnemyList" instance=ExtResource("5_xr4t5")]