[gd_scene load_steps=10 format=3 uid="uid://6y637jp2tbma"] [ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://buildings/building.gd" id="1_w5m4l"] [ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://buildings/building.gdshader" id="2_wod1l"] [ext_resource type="Texture2D" uid="uid://djir4ehm8kif" path="res://buildings/Building 1x2 fixed.png" id="3_elmbw"] [ext_resource type="Script" uid="uid://dj7d4d2xs3nci" path="res://buildings/building_mesh.gd" id="4_1cnhw"] [ext_resource type="PackedScene" uid="uid://chu67ci7sl488" path="res://enemies/ghost.tscn" id="5_rh5oo"] [ext_resource type="PackedScene" uid="uid://4l3elvxpghw8" path="res://utils/platform.tscn" id="6_caaff"] [ext_resource type="PackedScene" uid="uid://xj0of571aur1" path="res://items/generic/item_spawn.tscn" id="7_elmbw"] [ext_resource type="PackedScene" uid="uid://dpv1w56yr1xue" path="res://traps/morning_star.tscn" id="8_1cnhw"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_qnfc1"] resource_local_to_scene = true shader = ExtResource("2_wod1l") shader_parameter/ground_height = 3000.0 shader_parameter/cell_height = 300.0 shader_parameter/num_cells = 60 [node name="Building" type="Node2D"] script = ExtResource("1_w5m4l") dimension = Vector2i(1, 2) [node name="Sprite2D" type="Sprite2D" parent="."] self_modulate = Color(0.176471, 0, 0.00392157, 0.00392157) material = SubResource("ShaderMaterial_qnfc1") scale = Vector2(25, 25) texture = ExtResource("3_elmbw") script = ExtResource("4_1cnhw") [node name="EnemyList" type="Node2D" parent="."] [node name="Ghost" parent="EnemyList" instance=ExtResource("5_rh5oo")] position = Vector2(-38, -481) [node name="Platform" parent="EnemyList" instance=ExtResource("6_caaff")] visible = false position = Vector2(75, -585) [node name="Platform2" parent="EnemyList" instance=ExtResource("6_caaff")] visible = false position = Vector2(225, -585) [node name="Platform3" parent="EnemyList" instance=ExtResource("6_caaff")] position = Vector2(5, -251) [node name="Platform4" parent="EnemyList" instance=ExtResource("6_caaff")] position = Vector2(286, -138) [node name="Platform5" parent="EnemyList" instance=ExtResource("6_caaff")] position = Vector2(269, -435) scale = Vector2(2.49, 3.1) [node name="ItemSpawn" parent="EnemyList" instance=ExtResource("7_elmbw")] position = Vector2(149, -645) [node name="MorningStar" parent="EnemyList" instance=ExtResource("8_1cnhw")] position = Vector2(39, -552) [node name="Ghost2" parent="EnemyList" instance=ExtResource("5_rh5oo")] position = Vector2(301, -39) [node name="DebugSprite" type="Sprite2D" parent="."] visible = false position = Vector2(150, -300) scale = Vector2(1.172, 1.172) texture = ExtResource("3_elmbw")