[gd_scene load_steps=5 format=3 uid="uid://djawvtdwp423v"] [ext_resource type="Script" uid="uid://b2ji03ekijjnn" path="res://building.gd" id="1_5j34s"] [ext_resource type="Texture2D" uid="uid://cy70quh6k3s1j" path="res://icon.svg" id="2_2yopf"] [ext_resource type="Shader" uid="uid://c7gb1nqwvkr37" path="res://building.gdshader" id="2_f1gjg"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_qnfc1"] resource_local_to_scene = true shader = ExtResource("2_f1gjg") shader_parameter/location = Vector2i(45, 0) shader_parameter/dimension = Vector2i(1, 1) shader_parameter/ground_height = 3000.0 shader_parameter/cell_height = 300.0 shader_parameter/num_cells = 60 [node name="Building" type="Node2D"] script = ExtResource("1_5j34s") [node name="Sprite2D" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_qnfc1") scale = Vector2(7, 7) texture = ExtResource("2_2yopf")