[gd_scene load_steps=8 format=3 uid="uid://cpe4s6vsn0ujd"] [ext_resource type="Texture2D" uid="uid://d3b5hmhjw2jyc" path="res://enemies/ghost/ghost animation/Ghost 1.png" id="1_6xxrv"] [ext_resource type="Script" uid="uid://uv672p8f4n6k" path="res://enemies/boss/boss.gd" id="1_skx2t"] [ext_resource type="PackedScene" uid="uid://bg2hgia0jqnqf" path="res://enemies/boss/blob_big.tscn" id="2_o1i15"] [ext_resource type="PackedScene" uid="uid://mtfsdd4cdf3a" path="res://utils/enemy_hurtbox.tscn" id="2_skx2t"] [ext_resource type="PackedScene" uid="uid://chs0u61f45nau" path="res://utils/earth_aligner.tscn" id="4_lnbgr"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_lnbgr"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_lnbgr"] size = Vector2(300, 250) [node name="Boss" type="CharacterBody2D"] collision_mask = 32 script = ExtResource("1_skx2t") big_blob = ExtResource("2_o1i15") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = 1.5708 scale = Vector2(10, 10) shape = SubResource("CapsuleShape2D_lnbgr") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(3.85156, 1.9375) texture = ExtResource("1_6xxrv") [node name="EnemyHurtbox" parent="." node_paths=PackedStringArray("canvasItem") instance=ExtResource("2_skx2t")] collision_layer = 16 collision_mask = 32 max_hp = 600 canvasItem = NodePath("..") [node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyHurtbox"] rotation = 1.5708 scale = Vector2(11, 11) shape = SubResource("CapsuleShape2D_lnbgr") [node name="CollisionShape2D2" type="CollisionShape2D" parent="EnemyHurtbox"] position = Vector2(0, 6) rotation = 1.5708 scale = Vector2(5, 14) shape = SubResource("CapsuleShape2D_lnbgr") [node name="EarthAligner" parent="." instance=ExtResource("4_lnbgr")] [node name="Hitbox" type="Area2D" parent="."] scale = Vector2(1.05, 1.05) [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] rotation = 1.5708 scale = Vector2(10, 10) shape = SubResource("CapsuleShape2D_lnbgr") [node name="DestructionChecker" type="Area2D" parent="."] collision_mask = 10 [node name="CollisionShape2D" type="CollisionShape2D" parent="DestructionChecker"] position = Vector2(0, 200) shape = SubResource("RectangleShape2D_lnbgr") [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] [connection signal="died" from="EnemyHurtbox" to="." method="die"]