fixed null ref error
This commit is contained in:
parent
466c6004a5
commit
d2c23b13cf
3 changed files with 10 additions and 10 deletions
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@ -75,7 +75,7 @@ LineRenderer:
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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- {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: 4a4408a7228b2cb49bce2208230bbd69, type: 2}
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m_StaticBatchInfo:
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
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subMeshCount: 0
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@ -111,7 +111,7 @@ LineRenderer:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: 0.3
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value: 0.18
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inSlope: 0
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inSlope: 0
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outSlope: 0
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outSlope: 0
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tangentMode: 0
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tangentMode: 0
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@ -120,7 +120,7 @@ LineRenderer:
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outWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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- serializedVersion: 3
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time: 1
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time: 1
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value: 0.3
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value: 0.18
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inSlope: 0
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inSlope: 0
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outSlope: 0
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outSlope: 0
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tangentMode: 0
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tangentMode: 0
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@ -132,8 +132,8 @@ LineRenderer:
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m_RotationOrder: 4
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m_RotationOrder: 4
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colorGradient:
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colorGradient:
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serializedVersion: 2
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serializedVersion: 2
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key0: {r: 0.4627451, g: 0.4627451, b: 0.4627451, a: 1}
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key0: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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key1: {r: 0.4627451, g: 0.4627451, b: 0.4627451, a: 1}
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key1: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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key2: {r: 0, g: 0, b: 0, a: 0}
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key2: {r: 0, g: 0, b: 0, a: 0}
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key3: {r: 0, g: 0, b: 0, a: 0}
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key3: {r: 0, g: 0, b: 0, a: 0}
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key4: {r: 0, g: 0, b: 0, a: 0}
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key4: {r: 0, g: 0, b: 0, a: 0}
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@ -25,7 +25,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1882714990603045140}
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m_GameObject: {fileID: 1882714990603045140}
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m_LocalRotation: {x: 0.067298695, y: -0.6646487, z: 0.06030975, w: 0.7416709}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 1.96}
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m_LocalPosition: {x: 0, y: 0, z: 1.96}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -60,7 +60,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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- {fileID: -2723583854633709972, guid: e01dc04fc20642041aebeaef670ef411, type: 2}
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m_StaticBatchInfo:
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
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subMeshCount: 0
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@ -104,8 +104,8 @@ MonoBehaviour:
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m_Calls: []
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m_Calls: []
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m_text: 0
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m_text: 0
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m_isRightToLeft: 0
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontAsset: {fileID: 11400000, guid: e01dc04fc20642041aebeaef670ef411, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: -2723583854633709972, guid: e01dc04fc20642041aebeaef670ef411, type: 2}
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m_fontSharedMaterials: []
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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m_fontMaterials: []
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@ -115,7 +115,7 @@ public class GameManager : MonoBehaviour
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}
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}
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public List<Node> GetNodes() => NodeParent.GetComponentsInChildren<Node>().ToList();
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public List<Node> GetNodes() => NodeParent.GetComponentsInChildren<Node>().ToList();
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public List<Connection> GetConnections() => ConnectionParent.GetComponentsInChildren<Connection>().ToList();
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public List<Connection> GetConnections() => ConnectionParent?.GetComponentsInChildren<Connection>().ToList() ?? new();
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public void ExecuteRoundEnd()
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public void ExecuteRoundEnd()
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{
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{
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