fixed null ref error
This commit is contained in:
parent
466c6004a5
commit
d2c23b13cf
3 changed files with 10 additions and 10 deletions
|
|
@ -75,7 +75,7 @@ LineRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: 4a4408a7228b2cb49bce2208230bbd69, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
|
@ -111,7 +111,7 @@ LineRenderer:
|
|||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0.3
|
||||
value: 0.18
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
|
|
@ -120,7 +120,7 @@ LineRenderer:
|
|||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0.3
|
||||
value: 0.18
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
|
|
@ -132,8 +132,8 @@ LineRenderer:
|
|||
m_RotationOrder: 4
|
||||
colorGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 0.4627451, g: 0.4627451, b: 0.4627451, a: 1}
|
||||
key1: {r: 0.4627451, g: 0.4627451, b: 0.4627451, a: 1}
|
||||
key0: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
key1: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ RectTransform:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1882714990603045140}
|
||||
m_LocalRotation: {x: 0.067298695, y: -0.6646487, z: 0.06030975, w: 0.7416709}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 1.96}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
|
|
@ -60,7 +60,7 @@ MeshRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
- {fileID: -2723583854633709972, guid: e01dc04fc20642041aebeaef670ef411, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
|
@ -104,8 +104,8 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_text: 0
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: e01dc04fc20642041aebeaef670ef411, type: 2}
|
||||
m_sharedMaterial: {fileID: -2723583854633709972, guid: e01dc04fc20642041aebeaef670ef411, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
|
|
|
|||
|
|
@ -115,7 +115,7 @@ public class GameManager : MonoBehaviour
|
|||
}
|
||||
|
||||
public List<Node> GetNodes() => NodeParent.GetComponentsInChildren<Node>().ToList();
|
||||
public List<Connection> GetConnections() => ConnectionParent.GetComponentsInChildren<Connection>().ToList();
|
||||
public List<Connection> GetConnections() => ConnectionParent?.GetComponentsInChildren<Connection>().ToList() ?? new();
|
||||
|
||||
public void ExecuteRoundEnd()
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue