bubu
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19 changed files with 90140 additions and 87596 deletions
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7
Assets/Prefabs/Bubu.prefab.meta
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7
Assets/Prefabs/Bubu.prefab.meta
Normal file
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|
@ -121,10 +121,6 @@ public class CameraOrbit : MonoBehaviour
|
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}
|
}
|
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if (closestIdx >= 0 && !cancelHover)
|
if (closestIdx >= 0 && !cancelHover)
|
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connections[closestIdx].hovered = true;
|
connections[closestIdx].hovered = true;
|
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|
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|
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|
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gm.hoverText.gameObject.transform.localPosition = gm.hoverText.gameObject.transform.localPosition.normalized * 23f;
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}
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}
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}
|
||||||
|
|
@ -1,6 +1,5 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Dynamic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using Unity.VisualScripting;
|
using Unity.VisualScripting;
|
||||||
|
|
@ -17,9 +16,11 @@ public class GameManager : MonoBehaviour
|
||||||
public Transform NodeParent;
|
public Transform NodeParent;
|
||||||
public GameObject NodePrefab;
|
public GameObject NodePrefab;
|
||||||
|
|
||||||
public TMP_Text hoverText;
|
public GameObject hoverObject;
|
||||||
public TMP_Text energyText;
|
public TMP_Text energyText;
|
||||||
public TMP_Text currentPlayerText;
|
public TMP_Text currentPlayerText;
|
||||||
|
public TMP_Text timerText;
|
||||||
|
|
||||||
public GameObject actionListItemPrefab;
|
public GameObject actionListItemPrefab;
|
||||||
public Transform actionListParent;
|
public Transform actionListParent;
|
||||||
public Button finishTurnBtn;
|
public Button finishTurnBtn;
|
||||||
|
|
@ -36,6 +37,8 @@ public class GameManager : MonoBehaviour
|
||||||
public float minFOV = 20f;
|
public float minFOV = 20f;
|
||||||
public float maxFOV = 80f;
|
public float maxFOV = 80f;
|
||||||
|
|
||||||
|
public float roundTime = 90;
|
||||||
|
|
||||||
public static GameManager Instance { get; private set; }
|
public static GameManager Instance { get; private set; }
|
||||||
|
|
||||||
public bool regenerateOnChange = false;
|
public bool regenerateOnChange = false;
|
||||||
|
|
@ -54,6 +57,21 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
public enum ActionType { NONE, MOVE_HALF_UNITS, MOVE_ALL_UNITS, ATTACK_NODE_WITH_HALF, ATTACK_NODE_WITH_ALL, ATTACK_CON_WITH_HALF, ATTACK_CON_WITH_ALL, CONSTRUCT_CON, DESTRUCT_CON, EXPLODE_CON };
|
public enum ActionType { NONE, MOVE_HALF_UNITS, MOVE_ALL_UNITS, ATTACK_NODE_WITH_HALF, ATTACK_NODE_WITH_ALL, ATTACK_CON_WITH_HALF, ATTACK_CON_WITH_ALL, CONSTRUCT_CON, DESTRUCT_CON, EXPLODE_CON };
|
||||||
|
|
||||||
|
public Dictionary<ActionType, string> ActionTypeDescription = new Dictionary<ActionType, string>
|
||||||
|
{
|
||||||
|
{ ActionType.NONE, "You should really never see this O_o \n(-1 Turn)" },
|
||||||
|
{ ActionType.MOVE_HALF_UNITS, "Read that title again... \n(1 Turn)" },
|
||||||
|
{ ActionType.MOVE_ALL_UNITS, "Read that title again... \n(1 Turn)" },
|
||||||
|
{ ActionType.ATTACK_NODE_WITH_HALF, "Read that title again... \n(1 Turn)" },
|
||||||
|
{ ActionType.ATTACK_NODE_WITH_ALL, "Read that title again... \n(1 Turn)" },
|
||||||
|
{ ActionType.ATTACK_CON_WITH_HALF, "Attacks the enemy node using half of your Units to break the pending connection \n(1 Turn)" },
|
||||||
|
{ ActionType.ATTACK_CON_WITH_ALL, "Attacks the enemy node using all of your Units to break the pending connection \n(1 Turn)" },
|
||||||
|
{ ActionType.CONSTRUCT_CON, "Begins construction of a connection \n(2 Turns)" },
|
||||||
|
{ ActionType.DESTRUCT_CON, "Begins deconstruction of a connection \n(2 Turns)" },
|
||||||
|
{ ActionType.EXPLODE_CON, "Begins blazingly fast deconstruction of a connection \n(1 Turn)" }
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
public Dictionary<ActionType, string> ActionTypeText = new Dictionary<ActionType, string>
|
public Dictionary<ActionType, string> ActionTypeText = new Dictionary<ActionType, string>
|
||||||
{
|
{
|
||||||
{ ActionType.NONE, "" },
|
{ ActionType.NONE, "" },
|
||||||
|
|
@ -120,6 +138,7 @@ public class GameManager : MonoBehaviour
|
||||||
public List<ConnectionData> connections = new List<ConnectionData>();
|
public List<ConnectionData> connections = new List<ConnectionData>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float timer = 0;
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
if (Instance != null && Instance != this)
|
if (Instance != null && Instance != this)
|
||||||
|
|
@ -146,7 +165,7 @@ public class GameManager : MonoBehaviour
|
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|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
hoverText.enabled = false;
|
hoverObject.SetActive(false);
|
||||||
|
|
||||||
Player player = players.Find(p => p.id == currentPlayer);
|
Player player = players.Find(p => p.id == currentPlayer);
|
||||||
|
|
||||||
|
|
@ -155,14 +174,15 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
if (player != null && Application.isPlaying)
|
if (player != null && Application.isPlaying)
|
||||||
{
|
{
|
||||||
energyText.text = "Energy: [" + string.Concat(Enumerable.Repeat("□", player.energy - totalEnergyCost)) + string.Concat(Enumerable.Repeat("-", totalEnergyCost)) + "]";
|
timer -= Time.deltaTime;
|
||||||
|
if (timer < 0)
|
||||||
|
{
|
||||||
|
ExecuteTurn();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
timerText.text = "[" + (int)timer / 60 + ":" + ((int)timer % 60 < 10 ? "0" : "") + $"{((int)timer % 60)}" + "]";
|
||||||
|
energyText.text = string.Concat(Enumerable.Repeat("□", Math.Max(0, player.energy - totalEnergyCost))) + string.Concat(Enumerable.Repeat("-", Math.Min(player.energy, totalEnergyCost)));
|
||||||
currentPlayerText.text = "[ Player " + currentPlayer + " ]";
|
currentPlayerText.text = "[ Player " + currentPlayer + " ]";
|
||||||
|
|
||||||
foreach (TMP_Text item in actionListParent.GetComponentsInChildren<TMP_Text>())
|
|
||||||
Destroy(item.gameObject);
|
|
||||||
|
|
||||||
actions.ForEach(a => Instantiate(actionListItemPrefab, actionListParent).GetComponentInChildren<TMP_Text>().text = ActionTypeText[a.intendedAction] + " (" + a.nodeFromId + ">" + a.nodeToId + ")");
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -180,8 +200,10 @@ public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
Connection con = GetConnections().Find(c => (c.nodeA == pressedNode && c.nodeB == node) || (c.nodeB == pressedNode && c.nodeA == node)) ?? null;
|
Connection con = GetConnections().Find(c => (c.nodeA == pressedNode && c.nodeB == node) || (c.nodeB == pressedNode && c.nodeA == node)) ?? null;
|
||||||
ActionType possibleAction = CalcActionBetweenNodes(currentPlayer, pressedNode.id, node.id, Input.GetKey(altActionKey));
|
ActionType possibleAction = CalcActionBetweenNodes(currentPlayer, pressedNode.id, node.id, Input.GetKey(altActionKey));
|
||||||
hoverText.text = ActionTypeText[possibleAction];
|
hoverObject.GetComponentsInChildren<TMP_Text>()[0].text = ActionTypeText[possibleAction];
|
||||||
hoverText.enabled = true;
|
hoverObject.GetComponentsInChildren<TMP_Text>()[1].text = ActionTypeDescription[possibleAction];
|
||||||
|
hoverObject.GetComponentsInChildren<TMP_Text>()[2].text = string.Concat(Enumerable.Repeat("□", ActionTypeEnergyUsage[possibleAction]));
|
||||||
|
hoverObject.SetActive(true);
|
||||||
|
|
||||||
if (con != null && con.allowed)
|
if (con != null && con.allowed)
|
||||||
con.hovered = true;
|
con.hovered = true;
|
||||||
|
|
@ -203,14 +225,21 @@ public class GameManager : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!hoverText.enabled)
|
if (!hoverObject.activeSelf)
|
||||||
{
|
{
|
||||||
Connection hoveredCon = GetConnections().Find(c => c.hovered);
|
Connection hoveredCon = GetConnections().Find(c => c.hovered);
|
||||||
if (hoveredCon != null)
|
if (hoveredCon != null)
|
||||||
{
|
{
|
||||||
ActionType possibleAction = CalcActionBetweenNodes(currentPlayer, hoveredCon.nodeA.id, hoveredCon.nodeB.id, Input.GetKey(altActionKey), true);
|
ActionType possibleAction = CalcActionBetweenNodes(currentPlayer, hoveredCon.nodeA.id, hoveredCon.nodeB.id, Input.GetKey(altActionKey), true);
|
||||||
hoverText.text = ActionTypeText[possibleAction];
|
|
||||||
hoverText.enabled = true;
|
if (possibleAction != ActionType.NONE)
|
||||||
|
{
|
||||||
|
|
||||||
|
hoverObject.GetComponentsInChildren<TMP_Text>()[0].text = ActionTypeText[possibleAction];
|
||||||
|
hoverObject.GetComponentsInChildren<TMP_Text>()[1].text = ActionTypeDescription[possibleAction];
|
||||||
|
hoverObject.GetComponentsInChildren<TMP_Text>()[2].text = string.Concat(Enumerable.Repeat("□", ActionTypeEnergyUsage[possibleAction]));
|
||||||
|
hoverObject.SetActive(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -303,9 +332,16 @@ public class GameManager : MonoBehaviour
|
||||||
if (con.constructingPlayerId == currentPlayer)
|
if (con.constructingPlayerId == currentPlayer)
|
||||||
{
|
{
|
||||||
if (con.state == Connection.BuildState.CONSTRUCTING)
|
if (con.state == Connection.BuildState.CONSTRUCTING)
|
||||||
|
{
|
||||||
con.state = Connection.BuildState.BUILT;
|
con.state = Connection.BuildState.BUILT;
|
||||||
|
con.SetConnect();
|
||||||
|
}
|
||||||
|
|
||||||
else if (con.state == Connection.BuildState.DECONSTRUCTING)
|
else if (con.state == Connection.BuildState.DECONSTRUCTING)
|
||||||
|
{
|
||||||
con.state = Connection.BuildState.EMPTY;
|
con.state = Connection.BuildState.EMPTY;
|
||||||
|
con.DelConnect();
|
||||||
|
}
|
||||||
|
|
||||||
con.constructingPlayerId = -1;
|
con.constructingPlayerId = -1;
|
||||||
}
|
}
|
||||||
|
|
@ -333,6 +369,11 @@ public class GameManager : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
actions.ForEach(a => ExecuteAction(a));
|
actions.ForEach(a => ExecuteAction(a));
|
||||||
|
for (int i = 0; i < actionListParent.childCount; i++)
|
||||||
|
{
|
||||||
|
Destroy(actionListParent.GetChild(i).gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
actions.Clear();
|
actions.Clear();
|
||||||
|
|
||||||
// Select next player
|
// Select next player
|
||||||
|
|
@ -344,12 +385,32 @@ public class GameManager : MonoBehaviour
|
||||||
currentPlayer = 0;
|
currentPlayer = 0;
|
||||||
|
|
||||||
UpdateConstructions();
|
UpdateConstructions();
|
||||||
|
nextPlayer = players.Find(p => p.id == currentPlayer);
|
||||||
|
|
||||||
// Refill energy
|
// Refill energy
|
||||||
players.Find(p => p.id == currentPlayer).energy = 3;
|
nextPlayer.energy = 3;
|
||||||
|
nextPlayer.GetOwnedNodes().ForEach(node => {
|
||||||
|
nextPlayer.energy += node.Nachos;
|
||||||
|
if (node.Nachos > 0)
|
||||||
|
{
|
||||||
|
node.Units += 5 * node.Nachos;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
timer = roundTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PushAction(Action action) => actions.Add(action);
|
public void PushAction(Action action)
|
||||||
|
{
|
||||||
|
var ui = Instantiate(actionListItemPrefab, actionListParent);
|
||||||
|
|
||||||
|
ui.GetComponentInChildren<TMP_Text>().text = ActionTypeText[action.intendedAction] + " (" + action.nodeFromId + ">" + action.nodeToId + ")";
|
||||||
|
ui.GetComponentInChildren<Button>().onClick.AddListener(() => {
|
||||||
|
actions.Remove(action);
|
||||||
|
Destroy(ui);
|
||||||
|
});
|
||||||
|
actions.Add(action);
|
||||||
|
}
|
||||||
public Action PushNewAction(int nodeFromId, int nodeToId, bool onConnection = false, int? player = null, bool ? altAction = null)
|
public Action PushNewAction(int nodeFromId, int nodeToId, bool onConnection = false, int? player = null, bool ? altAction = null)
|
||||||
{
|
{
|
||||||
int _player = player != null ? (int)player : currentPlayer;
|
int _player = player != null ? (int)player : currentPlayer;
|
||||||
|
|
@ -365,7 +426,12 @@ public class GameManager : MonoBehaviour
|
||||||
altAction = _altAction,
|
altAction = _altAction,
|
||||||
onConnection = onConnection
|
onConnection = onConnection
|
||||||
};
|
};
|
||||||
if(type != ActionType.NONE)
|
|
||||||
|
int totalEnergyCost = 0;
|
||||||
|
actions.ForEach(a => totalEnergyCost += ActionTypeEnergyUsage[a.intendedAction]);
|
||||||
|
totalEnergyCost += ActionTypeEnergyUsage[action.intendedAction];
|
||||||
|
|
||||||
|
if (type != ActionType.NONE && players.Find(p => p.id == _player).energy >= totalEnergyCost )
|
||||||
PushAction(action);
|
PushAction(action);
|
||||||
|
|
||||||
return action;
|
return action;
|
||||||
|
|
@ -389,7 +455,7 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
if (possibleAction != action.intendedAction)
|
if (possibleAction != action.intendedAction)
|
||||||
{
|
{
|
||||||
Debug.LogWarning("Intended action not possible (TODO: execute counter action)");
|
Debug.LogWarning("Intended action not possible (TODO: execute counter action) PS : BONUS");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -427,29 +493,85 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
case ActionType.ATTACK_NODE_WITH_HALF:
|
case ActionType.ATTACK_NODE_WITH_HALF:
|
||||||
Debug.Log("Attacking hostile units with half from " + nodeTo.id + " to " + nodeFrom.id);
|
Debug.Log("Attacking hostile units with half from " + nodeTo.id + " to " + nodeFrom.id);
|
||||||
|
int attackers = nodeFrom.Units / 2;
|
||||||
|
nodeTo.Units -= attackers;
|
||||||
|
nodeFrom.Units -= attackers;
|
||||||
|
|
||||||
|
if (nodeTo.Units <= 0)
|
||||||
|
{
|
||||||
|
nodeTo.Owner = currentPlayer;
|
||||||
|
nodeTo.Units = Math.Abs(nodeTo.Units);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nodeFrom.Units <= 0)
|
||||||
|
{
|
||||||
|
nodeFrom.Owner = -1;
|
||||||
|
nodeFrom.Units = 0;
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ActionType.ATTACK_NODE_WITH_ALL:
|
case ActionType.ATTACK_NODE_WITH_ALL:
|
||||||
Debug.Log("Attacking hostile units with all from " + nodeTo.id + " to " + nodeFrom.id);
|
Debug.Log("Attacking hostile units with all from " + nodeTo.id + " to " + nodeFrom.id);
|
||||||
|
|
||||||
|
attackers = nodeFrom.Units;
|
||||||
|
nodeTo.Units -= attackers;
|
||||||
|
nodeFrom.Units -= attackers;
|
||||||
|
|
||||||
|
if (nodeTo.Units <= 0)
|
||||||
|
{
|
||||||
|
nodeTo.Owner = nodeTo.Units == 0 ? -1 : currentPlayer;
|
||||||
|
nodeTo.Units = Math.Abs(nodeTo.Units);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nodeFrom.Units <= 0)
|
||||||
|
{
|
||||||
|
nodeFrom.Owner = -1;
|
||||||
|
nodeFrom.Units = 0;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ActionType.ATTACK_CON_WITH_HALF:
|
case ActionType.ATTACK_CON_WITH_HALF:
|
||||||
Debug.Log("Attacking hostile construction with half from " + nodeTo.id + " to " + nodeFrom.id);
|
Debug.Log("Attacking hostile construction with half from " + nodeTo.id + " to " + nodeFrom.id);
|
||||||
|
|
||||||
|
attackers = nodeFrom.Units / 2;
|
||||||
|
nodeTo.Units -= attackers;
|
||||||
|
nodeFrom.Units = Math.Max(0, nodeFrom.Units -attackers);
|
||||||
|
|
||||||
|
if (nodeTo.Units <= 0)
|
||||||
|
{
|
||||||
|
nodeTo.Owner = nodeTo.Units == 0 ? -1 : currentPlayer;
|
||||||
|
con.state = Connection.BuildState.EMPTY;
|
||||||
|
con.DelConnect();
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ActionType.ATTACK_CON_WITH_ALL:
|
case ActionType.ATTACK_CON_WITH_ALL:
|
||||||
Debug.Log("Attacking hostile construction with all from " + nodeTo.id + " to " + nodeFrom.id);
|
Debug.Log("Attacking hostile construction with all from " + nodeTo.id + " to " + nodeFrom.id);
|
||||||
|
|
||||||
|
attackers = nodeFrom.Units;
|
||||||
|
nodeTo.Units -= attackers;
|
||||||
|
nodeFrom.Units = Math.Max(0, nodeFrom.Units - attackers);
|
||||||
|
|
||||||
|
if (nodeTo.Units <= 0)
|
||||||
|
{
|
||||||
|
nodeTo.Owner = nodeTo.Units == 0 ? -1 : currentPlayer;
|
||||||
|
con.state = Connection.BuildState.EMPTY;
|
||||||
|
con.DelConnect();
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ActionType.CONSTRUCT_CON:
|
case ActionType.CONSTRUCT_CON:
|
||||||
Debug.Log("Starting construction from " + nodeTo.id + " to " + nodeFrom.id);
|
Debug.Log("Starting construction from " + nodeTo.id + " to " + nodeFrom.id);
|
||||||
con.state = Connection.BuildState.CONSTRUCTING;
|
con.state = Connection.BuildState.CONSTRUCTING;
|
||||||
|
con.SetConnect();
|
||||||
con.constructingPlayerId = action.player;
|
con.constructingPlayerId = action.player;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ActionType.DESTRUCT_CON:
|
case ActionType.DESTRUCT_CON:
|
||||||
Debug.Log("Starten deconstruction from " + nodeTo.id + " to " + nodeFrom.id);
|
Debug.Log("Starten deconstruction from " + nodeTo.id + " to " + nodeFrom.id);
|
||||||
con.state = Connection.BuildState.DECONSTRUCTING;
|
con.state = Connection.BuildState.DECONSTRUCTING;
|
||||||
|
con.DelConnect();
|
||||||
con.constructingPlayerId = action.player;
|
con.constructingPlayerId = action.player;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|
@ -462,6 +584,7 @@ public class GameManager : MonoBehaviour
|
||||||
p.energy -= 2;
|
p.energy -= 2;
|
||||||
Debug.Log("Exploding connection from " + nodeTo.id + " to " + nodeFrom.id);
|
Debug.Log("Exploding connection from " + nodeTo.id + " to " + nodeFrom.id);
|
||||||
con.state = Connection.BuildState.EMPTY;
|
con.state = Connection.BuildState.EMPTY;
|
||||||
|
con.DelConnect();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -13,13 +13,13 @@ public class Node : MonoBehaviour
|
||||||
public int Units;
|
public int Units;
|
||||||
public int id;
|
public int id;
|
||||||
public TMP_Text unitText;
|
public TMP_Text unitText;
|
||||||
public Material materialOwnerSelf, materialOwnerOther, materialOwnerNone, materialHover;
|
public Material materialOwnerSelf, materialOwnerOther, materialOwnerNone, materialHover, materialNachoSelf, materialNachoOther;
|
||||||
|
|
||||||
public List<Node> connected;
|
public List<Node> connected;
|
||||||
|
|
||||||
public bool hovered;
|
public bool hovered;
|
||||||
|
|
||||||
private int Nachos = 0;
|
public int Nachos = 0;
|
||||||
|
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
|
|
@ -39,7 +39,7 @@ public class Node : MonoBehaviour
|
||||||
|
|
||||||
void CalculateNachos()
|
void CalculateNachos()
|
||||||
{
|
{
|
||||||
Nachos = CycleFinder.FindLargestCycleAmongNeighbors(this).Count;
|
Nachos = Math.Max(0, CycleFinder.FindLargestCycleAmongNeighbors(this).Count - 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
|
@ -91,9 +91,9 @@ public class Node : MonoBehaviour
|
||||||
else if (Owner == -1 || currentPlayer == -1)
|
else if (Owner == -1 || currentPlayer == -1)
|
||||||
material = materialOwnerNone;
|
material = materialOwnerNone;
|
||||||
else if (Owner == currentPlayer)
|
else if (Owner == currentPlayer)
|
||||||
material = materialOwnerSelf;
|
material = Nachos > 0 ? materialNachoSelf : materialOwnerSelf;
|
||||||
else
|
else
|
||||||
material = materialOwnerOther;
|
material = Nachos > 0 ? materialNachoOther : materialOwnerOther;
|
||||||
|
|
||||||
transform.GetComponent<Renderer>().sharedMaterial = material;
|
transform.GetComponent<Renderer>().sharedMaterial = material;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -2,20 +2,24 @@
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!21 &2180264
|
--- !u!21 &2180264
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 8
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: LiberationSans SDF Material
|
m_Name: LiberationSans SDF Material
|
||||||
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
|
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
|
||||||
m_ShaderKeywords:
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 1
|
m_LightmapFlags: 1
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: -1
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap: {}
|
stringTagMap: {}
|
||||||
disabledShaderPasses: []
|
disabledShaderPasses: []
|
||||||
|
m_LockedProperties:
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
|
|
@ -67,6 +71,7 @@ Material:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
- _Ambient: 0.5
|
- _Ambient: 0.5
|
||||||
- _Bevel: 0.5
|
- _Bevel: 0.5
|
||||||
|
|
@ -107,9 +112,9 @@ Material:
|
||||||
- _Parallax: 0.02
|
- _Parallax: 0.02
|
||||||
- _PerspectiveFilter: 0.875
|
- _PerspectiveFilter: 0.875
|
||||||
- _Reflectivity: 10
|
- _Reflectivity: 10
|
||||||
- _ScaleRatioA: 0.90909094
|
- _ScaleRatioA: 0.9
|
||||||
- _ScaleRatioB: 0.73125
|
- _ScaleRatioB: 0.73125
|
||||||
- _ScaleRatioC: 0.7386364
|
- _ScaleRatioC: 0.73125
|
||||||
- _ScaleX: 1
|
- _ScaleX: 1
|
||||||
- _ScaleY: 1
|
- _ScaleY: 1
|
||||||
- _ShaderFlags: 0
|
- _ShaderFlags: 0
|
||||||
|
|
@ -148,6 +153,8 @@ Material:
|
||||||
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
|
m_AllowLocking: 1
|
||||||
--- !u!114 &11400000
|
--- !u!114 &11400000
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -161,17 +168,13 @@ MonoBehaviour:
|
||||||
m_Name: LiberationSans SDF - Fallback
|
m_Name: LiberationSans SDF - Fallback
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Version: 1.1.0
|
m_Version: 1.1.0
|
||||||
m_Material: {fileID: 2180264}
|
|
||||||
m_SourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
|
|
||||||
m_SourceFontFile: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
|
|
||||||
m_AtlasPopulationMode: 1
|
|
||||||
InternalDynamicOS: 0
|
|
||||||
m_FaceInfo:
|
m_FaceInfo:
|
||||||
m_FaceIndex: 0
|
m_FaceIndex: 0
|
||||||
m_FamilyName: Liberation Sans
|
m_FamilyName: Liberation Sans
|
||||||
m_StyleName: Regular
|
m_StyleName: Regular
|
||||||
m_PointSize: 86
|
m_PointSize: 86
|
||||||
m_Scale: 1
|
m_Scale: 1
|
||||||
|
m_UnitsPerEM: 2048
|
||||||
m_LineHeight: 98.8916
|
m_LineHeight: 98.8916
|
||||||
m_AscentLine: 77.853516
|
m_AscentLine: 77.853516
|
||||||
m_CapLine: 59
|
m_CapLine: 59
|
||||||
|
|
@ -187,57 +190,8 @@ MonoBehaviour:
|
||||||
m_StrikethroughOffset: 18
|
m_StrikethroughOffset: 18
|
||||||
m_StrikethroughThickness: 6.298828
|
m_StrikethroughThickness: 6.298828
|
||||||
m_TabWidth: 24
|
m_TabWidth: 24
|
||||||
m_GlyphTable: []
|
m_Material: {fileID: 2180264}
|
||||||
m_CharacterTable: []
|
m_SourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
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m_AtlasTextures:
|
|
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- {fileID: 28268798066460806}
|
|
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m_AtlasTextureIndex: 0
|
|
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m_IsMultiAtlasTexturesEnabled: 1
|
|
||||||
m_ClearDynamicDataOnBuild: 1
|
|
||||||
m_UsedGlyphRects: []
|
|
||||||
m_FreeGlyphRects:
|
|
||||||
- m_X: 0
|
|
||||||
m_Y: 0
|
|
||||||
m_Width: 511
|
|
||||||
m_Height: 511
|
|
||||||
m_fontInfo:
|
|
||||||
Name: Liberation Sans
|
|
||||||
PointSize: 86
|
|
||||||
Scale: 1
|
|
||||||
CharacterCount: 250
|
|
||||||
LineHeight: 98.90625
|
|
||||||
Baseline: 0
|
|
||||||
Ascender: 77.84375
|
|
||||||
CapHeight: 59.1875
|
|
||||||
Descender: -18.21875
|
|
||||||
CenterLine: 0
|
|
||||||
SuperscriptOffset: 77.84375
|
|
||||||
SubscriptOffset: -12.261719
|
|
||||||
SubSize: 0.5
|
|
||||||
Underline: -12.261719
|
|
||||||
UnderlineThickness: 6.298828
|
|
||||||
strikethrough: 23.675
|
|
||||||
strikethroughThickness: 0
|
|
||||||
TabWidth: 239.0625
|
|
||||||
Padding: 9
|
|
||||||
AtlasWidth: 1024
|
|
||||||
AtlasHeight: 1024
|
|
||||||
atlas: {fileID: 0}
|
|
||||||
m_AtlasWidth: 512
|
|
||||||
m_AtlasHeight: 512
|
|
||||||
m_AtlasPadding: 9
|
|
||||||
m_AtlasRenderMode: 4169
|
|
||||||
m_glyphInfoList: []
|
|
||||||
m_KerningTable:
|
|
||||||
kerningPairs: []
|
|
||||||
m_FontFeatureTable:
|
|
||||||
m_MultipleSubstitutionRecords: []
|
|
||||||
m_LigatureSubstitutionRecords: []
|
|
||||||
m_GlyphPairAdjustmentRecords: []
|
|
||||||
m_MarkToBaseAdjustmentRecords: []
|
|
||||||
m_MarkToMarkAdjustmentRecords: []
|
|
||||||
fallbackFontAssets: []
|
|
||||||
m_FallbackFontAssetTable: []
|
|
||||||
m_CreationSettings:
|
m_CreationSettings:
|
||||||
sourceFontFileName:
|
sourceFontFileName:
|
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sourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
|
sourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
|
||||||
|
|
@ -257,6 +211,36 @@ MonoBehaviour:
|
||||||
fontStyleModifier: 0
|
fontStyleModifier: 0
|
||||||
renderMode: 4169
|
renderMode: 4169
|
||||||
includeFontFeatures: 1
|
includeFontFeatures: 1
|
||||||
|
m_SourceFontFile: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
|
||||||
|
m_SourceFontFilePath:
|
||||||
|
m_AtlasPopulationMode: 1
|
||||||
|
InternalDynamicOS: 0
|
||||||
|
m_GlyphTable: []
|
||||||
|
m_CharacterTable: []
|
||||||
|
m_AtlasTextures:
|
||||||
|
- {fileID: 28268798066460806}
|
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|
m_AtlasTextureIndex: 0
|
||||||
|
m_IsMultiAtlasTexturesEnabled: 1
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|
m_GetFontFeatures: 1
|
||||||
|
m_ClearDynamicDataOnBuild: 1
|
||||||
|
m_AtlasWidth: 512
|
||||||
|
m_AtlasHeight: 512
|
||||||
|
m_AtlasPadding: 9
|
||||||
|
m_AtlasRenderMode: 4169
|
||||||
|
m_UsedGlyphRects: []
|
||||||
|
m_FreeGlyphRects:
|
||||||
|
- m_X: 0
|
||||||
|
m_Y: 0
|
||||||
|
m_Width: 511
|
||||||
|
m_Height: 511
|
||||||
|
m_FontFeatureTable:
|
||||||
|
m_MultipleSubstitutionRecords: []
|
||||||
|
m_LigatureSubstitutionRecords: []
|
||||||
|
m_GlyphPairAdjustmentRecords: []
|
||||||
|
m_MarkToBaseAdjustmentRecords: []
|
||||||
|
m_MarkToMarkAdjustmentRecords: []
|
||||||
|
m_ShouldReimportFontFeatures: 0
|
||||||
|
m_FallbackFontAssetTable: []
|
||||||
m_FontWeightTable:
|
m_FontWeightTable:
|
||||||
- regularTypeface: {fileID: 0}
|
- regularTypeface: {fileID: 0}
|
||||||
italicTypeface: {fileID: 0}
|
italicTypeface: {fileID: 0}
|
||||||
|
|
@ -305,6 +289,33 @@ MonoBehaviour:
|
||||||
boldSpacing: 7
|
boldSpacing: 7
|
||||||
italicStyle: 35
|
italicStyle: 35
|
||||||
tabSize: 10
|
tabSize: 10
|
||||||
|
m_fontInfo:
|
||||||
|
Name: Liberation Sans
|
||||||
|
PointSize: 86
|
||||||
|
Scale: 1
|
||||||
|
CharacterCount: 250
|
||||||
|
LineHeight: 98.90625
|
||||||
|
Baseline: 0
|
||||||
|
Ascender: 77.84375
|
||||||
|
CapHeight: 59.1875
|
||||||
|
Descender: -18.21875
|
||||||
|
CenterLine: 0
|
||||||
|
SuperscriptOffset: 77.84375
|
||||||
|
SubscriptOffset: -12.261719
|
||||||
|
SubSize: 0.5
|
||||||
|
Underline: -12.261719
|
||||||
|
UnderlineThickness: 6.298828
|
||||||
|
strikethrough: 23.675
|
||||||
|
strikethroughThickness: 0
|
||||||
|
TabWidth: 239.0625
|
||||||
|
Padding: 9
|
||||||
|
AtlasWidth: 1024
|
||||||
|
AtlasHeight: 1024
|
||||||
|
m_glyphInfoList: []
|
||||||
|
m_KerningTable:
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|
kerningPairs: []
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fallbackFontAssets: []
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|
atlas: {fileID: 0}
|
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--- !u!28 &28268798066460806
|
--- !u!28 &28268798066460806
|
||||||
Texture2D:
|
Texture2D:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -315,17 +326,21 @@ Texture2D:
|
||||||
m_ImageContentsHash:
|
m_ImageContentsHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 00000000000000000000000000000000
|
Hash: 00000000000000000000000000000000
|
||||||
m_ForcedFallbackFormat: 4
|
m_IsAlphaChannelOptional: 0
|
||||||
m_DownscaleFallback: 0
|
serializedVersion: 3
|
||||||
serializedVersion: 2
|
m_Width: 1
|
||||||
m_Width: 0
|
m_Height: 1
|
||||||
m_Height: 0
|
m_CompleteImageSize: 1
|
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m_CompleteImageSize: 0
|
m_MipsStripped: 0
|
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m_TextureFormat: 1
|
m_TextureFormat: 1
|
||||||
m_MipCount: 1
|
m_MipCount: 1
|
||||||
m_IsReadable: 1
|
m_IsReadable: 1
|
||||||
|
m_IsPreProcessed: 0
|
||||||
|
m_IgnoreMipmapLimit: 0
|
||||||
|
m_MipmapLimitGroupName:
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m_StreamingMipmaps: 0
|
m_StreamingMipmaps: 0
|
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m_StreamingMipmapsPriority: 0
|
m_StreamingMipmapsPriority: 0
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|
m_VTOnly: 0
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m_AlphaIsTransparency: 0
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m_AlphaIsTransparency: 0
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m_ImageCount: 1
|
m_ImageCount: 1
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m_TextureDimension: 2
|
m_TextureDimension: 2
|
||||||
|
|
@ -339,9 +354,11 @@ Texture2D:
|
||||||
m_WrapW: 0
|
m_WrapW: 0
|
||||||
m_LightmapFormat: 0
|
m_LightmapFormat: 0
|
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m_ColorSpace: 0
|
m_ColorSpace: 0
|
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image data: 0
|
m_PlatformBlob:
|
||||||
_typelessdata:
|
image data: 1
|
||||||
|
_typelessdata: 00
|
||||||
m_StreamData:
|
m_StreamData:
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|
serializedVersion: 2
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offset: 0
|
offset: 0
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size: 0
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size: 0
|
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path:
|
path:
|
||||||
|
|
|
||||||
File diff suppressed because one or more lines are too long
Loading…
Add table
Reference in a new issue